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Video game development

Video game development (or gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming (coding), design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on.…

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Overview

History

Roles

Development process

Outsourcing

Marketing

Development costs

Indie development

Game industry

Sources

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Map overview Semantic statistics

Video game development

Nodes280
Edges279
Triples20
Avg. degree1.99
Density0.007143
Components1

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Important terminology Word statistics

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Important terminology

game development games may video developers publisher design developer many needed citation production usually industry develop also gameplay concept time

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Pitfallinstance ofa lone programmer could develop a full and complete game0.80text
sound designinstance ofand the creation of graphic design elements such as the box design.Large publishers may also attempt to boost efficiency across all internal and external development teams by pr…0.80text
code packages for commonly needed functionality.Because the publisher usually finances developmentinstance ofand the creation of graphic design elements such as the box design.Large publishers may also attempt to boost efficiency across all internal and external development teams by pr…0.80text
it usually tries to manage development risk with a staff of producers or project managers to monitor the progress of the developerinstance ofand the creation of graphic design elements such as the box design.Large publishers may also attempt to boost efficiency across all internal and external development teams by pr…0.80text
critique ongoing developmentinstance ofand the creation of graphic design elements such as the box design.Large publishers may also attempt to boost efficiency across all internal and external development teams by pr…0.80text
and assist as necessaryinstance ofand the creation of graphic design elements such as the box design.Large publishers may also attempt to boost efficiency across all internal and external development teams by pr…0.80text
regression testing to make sure new updates to the code base do not change working parts of the gameinstance ofthen development typically includes more rigorous test controls0.80text
Xbox Live for the Xbox have developedinstance ofand online capable video game consoles and online services0.80text
intellectual property licensing costsinstance ofand other factors0.80text
3D hardware renderinginstance ofThe adoption of technologies0.80text
CD-ROM integration by the mid-1990sinstance ofThe adoption of technologies0.80text
enabling games with more visual fidelity compared to prior titlesinstance ofThe adoption of technologies0.80text

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