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Quake engine

The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later.

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Developers
id Software (John Carmack, Michael Abrash, John Cash)
Final release
1.09 / December 21, 1999; 26 years ago (1999-12-21)
License
GNU GPL-2.0-or-later
Platform
DOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5
Predecessor
Doom engine
Repository
github.com/id-Software/Quake

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Overview

History

Derivative engines

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Quake engine

Nodes51
Edges50
Triples95
Avg. degree1.96
Density0.039216
Components1

How this topic connects Entity context

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Quake engine

Top relations

related to Derivative engines · 69
Quake engine → Although, An, Axel Gneiting, Blinky, Came, Commonly, Custom, Custom Quake, DarkPlaces, Derivative, DirectQ, Dojo, Fisheye Quake, FitzQuake, Fork, FreeCS, FreeHL, Fruitz, FTEQW, FuhQuake
related to history · 12
Quake engine → Because, However, John Carmack, John Romero, June, Michael Abrash, Quake, Sega AM2's, Software, The Quake, Virtua Fighter, Virtua Fighter-influenced
related to External links · 4
Quake engine → Fabien SanglardSource, Michael AbrashQuake, Quake's Lighting Model, Surface
Developers · 1
Quake engine → id Software (John Carmack, Michael Abrash, John Cash)
Final release · 1
Quake engine → 1.09 / December 21, 1999; 26 years ago (1999-12-21)
License · 1
Quake engine → GNU GPL-2.0-or-later
Platform · 1
Quake engine → DOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5
Predecessor · 1
Quake engine → Doom engine
Repository · 1
Quake engine → github.com/id-Software/Quake
Successor · 1
Quake engine → Quake II engine, GoldSrc

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Important terminology

engine quake derivative source software id rendering port uses winquake fork game release released quakespasm glquake vulkan gplv2 license used

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Quake engineDevelopersid Software (John Carmack, Michael Abrash, John Cash)1.00infobox
Quake engineFinal release1.09 / December 21, 1999; 26 years ago (1999-12-21)1.00infobox
Quake engineLicenseGNU GPL-2.0-or-later1.00infobox
Quake enginePlatformDOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 51.00infobox
Quake enginePredecessorDoom engine1.00infobox
Quake engineRepositorygithub.com/id-Software/Quake1.00infobox
Quake engineSuccessorQuake II engine, GoldSrc1.00infobox
Quake engineWebsitewww.idsoftware.com1.00infobox
Quake engineWritten inC, Assembly (for software rendering & optimization)1.00infobox
Quake engineis agame engine developed by id Software to power their 1996 video game Quake0.90text
Quake enginerelated to Derivative enginesOn December0.60section
Quake enginerelated to Derivative enginesJohn Carmack0.60section

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