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In software development, porting is the process of adapting software to run in a different context. Often it involves modifying source code so that a program can run on a different platform (i.e. on a different CPU or operating system) or in a different environment (i.e. with a different library or framework). It also describes adapting a change or…
History, Porting of video games & Porting compilers
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code different machine software games arcade port source portability video language ports one context interpreter also systems differences compiler intermediate
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Porting | is a | process of adapting software to run in a different context | 0.90 | text |
| Porting | related to history | The | 0.60 | section |
| Porting | related to history | CPUs | 0.60 | section |
| Porting | related to history | CPU | 0.60 | section |
| Porting | related to history | In | 0.60 | section |
| Porting | related to history | Microsoft Windows | 0.60 | section |
| Porting | related to history | Linux | 0.60 | section |
| Porting | related to history | ARM | 0.60 | section |
| Porting | related to history | International | 0.60 | section |
| Porting | related to history | ISO | 0.60 | section |
| Porting | related to history | Writing | 0.60 | section |
| Porting | related to history | POSIX | 0.60 | section |
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