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Esports (/ˈiːspɔːrts/ ⓘ), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.
History & Art
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Esports | Contact | No | 1.00 | infobox |
| Esports | Country or region | Worldwide | 1.00 | infobox |
| Esports | First played | 1972; Stanford University, California, US | 1.00 | infobox |
| Esports | Highest governing body | International Esports Federation | 1.00 | infobox |
| Esports | Highest governing body | Global Esports Federation | 1.00 | infobox |
| Esports | Mixed-sex | Yes | 1.00 | infobox |
| Esports | Team members | Team or individuals | 1.00 | infobox |
| the Guinness Book of World Records | instance of | The organization went on to help promote video games and publicize its records through publications | 0.80 | text |
| and in 1983 it created the U.S | instance of | The organization went on to help promote video games and publicize its records through publications | 0.80 | text |
| Street Fighter | instance of | The popularity of fighting games | 0.80 | text |
| Marvel vs | instance of | The popularity of fighting games | 0.80 | text |
| Babe Ruth's called shot | instance of | it has been compared to sports moments | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.