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Netrek is an Internet game for up to 16 players, written almost entirely in cross-platform open-source code. It combines features of multi-directional shooters (such as Asteroids) and team-based real-time strategy games. Players attempt to disable or destroy their opponents' ships in real-time combat, while taking over enemy planets by bombing them and…
History, Technological innovations & Description
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Netrek | Designers | Kevin Smith | 1.00 | infobox |
| Netrek | Designers | Scott Silvey | 1.00 | infobox |
| Netrek | Developer | Open-source | 1.00 | infobox |
| Netrek | Genre | Real-time strategy / shooter | 1.00 | infobox |
| Netrek | Modes | Team game: 2–4 teams (usually 2), 1–8 players per team, up to 16 players total, with up to 16 observers. Internet or local multiplayer or single player vs. bots | 1.00 | infobox |
| Netrek | Platforms | Microsoft Windows | 1.00 | infobox |
| Netrek | Platforms | Mac OS X | 1.00 | infobox |
| Netrek | Platforms | Linux | 1.00 | infobox |
| Netrek | Platforms | Unix (many variants) | 1.00 | infobox |
| Netrek | Platforms | NetBSD | 1.00 | infobox |
| Netrek | Release | 1988 | 1.00 | infobox |
| Netrek | is a | Internet game for up to 16 players | 0.90 | text |
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