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Konami: History, Companies & Art

Konami Group Corporation (Japanese: コナミグループ株式会社, Hepburn: Konami Gurūpu kabushiki-gaisha), commonly known as Konami, (stylized as KONAMI) is a Japanese multinational entertainment company, video game developer and publisher headquartered in Chūō, Tokyo. The company also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot…

Language: English [EN]
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Konami topic overview

The analysis highlights History, Companies and Art as prominent areas in the source structure around Konami.

Related topics
158
Source areas
7
Connected nodes
167
Extracted relationships
334
Concept neighborhoods
29
Bridge connections
167

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

History · 62 topics
Overview · 39 topics
Video games · 30 topics
Controversies · 12 topics
Film production · 9 topics
Corporate structure · 5 topics
Personal computing · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
21 March 1969; 57 years ago (1969-03-21)
Industry
Video games · Entertainment
Owner
Kōzuki family (33%)(03/2026)
Headquarters
Ginza, Chūō, Tokyo, Japan
Area served
Worldwide
Formerly
Konami Industry Co., Ltd. (1973–1991) · Konami Co., Ltd (1991–2000) · Konami Corporation (2000–2015) · Konami Holdings Corporation (2015–2022)

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Corporate structure

Video games

Film production

Personal computing

Controversies

Sources

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Konami connects Entity context

The extracted context around Konami shows recurring relationship patterns in the source. For example, Konami → America Inc, Atari, August, Ben Harel, Block Yard, Breakout, Buffalo Grove, By, California, Castlevania, Centuri, Contra, Due, Field, Frogger, Ganbare Goemon, Gradius, Gremlin Industries, Illinois, In Another extracted example is Konami → American, Animaniacs, Asterix, Axelay, Batman, Beatmania IIDX, Bemani, Bucky O'Hare, Castlevania, Contra, Dance Dance Revolution, Dancing, DrumMania, French, Frogger, Ganbare Goemon, Gradius, GuitarFreaks, Gyruss, Joe. Use these groups to spot repeated connection types before inspecting the individual relationships.

Konami

Top relations

related to history · 67
Konami → America Inc, Atari, August, Ben Harel, Block Yard, Breakout, Buffalo Grove, By, California, Castlevania, Centuri, Contra, Due, Field, Frogger, Ganbare Goemon, Gradius, Gremlin Industries, Illinois, In
related to Video games · 39
Konami → American, Animaniacs, Asterix, Axelay, Batman, Beatmania IIDX, Bemani, Bucky O'Hare, Castlevania, Contra, Dance Dance Revolution, Dancing, DrumMania, French, Frogger, Ganbare Goemon, Gradius, GuitarFreaks, Gyruss, Joe
related to Former subsidiaries · 34
Konami → Abilit Corporation, After, April, As, Biz Share Corporation, December, February, Inc, January, June, KC, KCEK, KCEN, Konami Computer Entertainment Japan, Konami Computer Entertainment Kobe, Konami Computer Entertainment Nagoya, Konami Computer Entertainment Studios, Konami Computer Entertainment Tokyo, Konami Corporation, Konami Media Entertainment
related to Asia-Pacific · 22
Konami → Asia, Hong Kong, In June, In March, Japanese Digital Entertainment Business, Konami Australia Pty, Konami Corporation, Konami Digital Entertainment Co, Konami Digital Entertainment Limited, Konami Digital Entertainment Ltd, Konami Marketing, Korea, Limited, Ltd, March, November, October, On, September, Singapore
related to Kojima Productions · 20
Konami → After, Best Action-Adventure, Hideo Kojima, Host Geoff Keighley, Internal, Kiefer Sutherland, Kojima, Kojima Productions, Kojima's, Konami Digital Entertainment, Konami's, Later, March, Metal Gear Solid, On, Quiet's Theme, References, The Game Awards, The Phantom Pain, When
related to America · 18
Konami → America, America Inc, American, California, Corporation, El Segundo, Hawthorne, Inc, Konami Corporation, Konami Cross Media NYKonami, Konami Digital Entertainment, Konami Gaming, NevadaKonami Digital Entertainment, October, On, Paradise, Redwood City, The Redwood City
related to Silent Hills and reduced video game development · 17
Konami → AAA, April, Due, Game, Graham Day, Guillermo, Hayakawa's, Hideki Hayakawa, Hours, In, Konami Digital Entertainment CEO, Konami UK, New York Stock Exchange, Silent Hill, Silent Hills, The, Toro
related to Film production · 15
Konami → Adam Stein, CJ ENM, Deadline, December, In, In April, Jordan Vogt-Roberts, Metal Gear Solid, On, Oscar Isaac, Silent Hill, Solid Snake, Sony Pictures, South Korean, Zach Lipovsky
related to Corporate structure · 11
Konami → As, California, Hawthorne, In, Its Australian, June, Nevada, Paradise, Sydney, Tokyo, United States
related to Japan · 11
Konami → HQ, Konami Amusement Co, Konami Animation, Konami Arcade Games Co, Konami Business Expert Co, Konami Digital Entertainment Co, Konami Gaming Technology Co, Konami Group Corporation, Konami Sports Co, Kōzuki Foundation, Ltd

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

entertainment game company digital corporation games video ltd announced co arcade konami's business would also new tokyo 2006 inc established

Konami relationships Subject–Predicate–Object triples

TTTA extracted 334 structured relationships around Konami. Examples in this analysis include Konami → Area served → Worldwide and Konami → Formerly → Konami Industry Co., Ltd. (1973–1991). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
KonamiArea servedWorldwide1.00infobox
KonamiFormerlyKonami Industry Co., Ltd. (1973–1991)1.00infobox
KonamiFormerlyKonami Co., Ltd (1991–2000)1.00infobox
KonamiFormerlyKonami Corporation (2000–2015)1.00infobox
KonamiFormerlyKonami Holdings Corporation (2015–2022)1.00infobox
KonamiFounded21 March 1969; 57 years ago (1969-03-21)1.00infobox
KonamiFounderKagemasa Kōzuki1.00infobox
KonamiHeadquartersGinza, Chūō, Tokyo, Japan1.00infobox
KonamiIndustryVideo games1.00infobox
KonamiIndustryEntertainment1.00infobox
KonamiISINJP33002000071.00infobox
KonamiKey peopleKagemasa Kōzuki (chairman)1.00infobox
KonamiKey peopleKimihiko Higashio (president)1.00infobox
KonamiNative nameコナミグループ株式会社1.00infobox
KonamiNet income¥32.6 billion (06/2026)1.00infobox
KonamiNumber of employeesKonami (total) 9,210 (03/2026) Konami Digital Entertainment Co., Ltd. 2,094 (03/2026) Konami Arcade Games 518 (03/2026) Konami Sports 4,637 (03/2026) Konami Amusement 342 (03/2026)1.00infobox
KonamiOperating income¥45.3 billion (06/2026)1.00infobox
KonamiOwnerKōzuki family (33%)(03/2026)1.00infobox
KonamiRevenue¥129.5 billion (06/2026)1.00infobox
KonamiRomanized nameKonami Gurūpu kabushiki-gaisha1.00infobox
KonamiSubsidiariesKonami Digital Entertainment Co., Ltd. Konami Arcade Games Konami Gaming Konami Sports Konami Amusement Konami Gaming Technology Konami Business Expert Konami Digital Entertainm…1.00infobox
KonamiTraded asTYO: 97661.00infobox
KonamiTraded asLSE: KNM1.00infobox
KonamiTraded asNikkei 225 Component1.00infobox
KonamiTypePublic1.00infobox
KonamiWebsitewww.konami.com/en/1.00infobox
Konamiis asixteenth-largest game company in the world by revenue0.90text
Konamiis aportmanteau of their names0.90text

Related concept clusters Concept neighborhoods

The concept neighborhoods around Konami bring nearby vocabulary together. In this analysis, examples include Digital, Game and Ltd. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Konami
    • Digital
    • Game
    • Ltd
    • Announced
    • Games
    • Video
    • Co
    • Business
    • Would
    • New
    • March
    • Established
  • konami
    • Digital
    • Game
    • Ltd
    • Announced
    • Games
    • Video
    • Co
    • Business
    • Would
    • New
    • March
    • Established
  • video game developer
    • Video
    • Konami
    • Development
    • Silent
    • Konami's
    • Subsidiary
    • Would
    • New
    • Games
    • Business
    • Bemani
    • Gear
  • flagship development subsidiary
    • Became
    • Subsidiary
    • New
    • Video
    • Known
    • Co
    • Game
    • Tokyo
    • Would
    • March
    • Ltd
    • Digital
  • game company
    • Video
    • Corporation
    • Konami
    • Holding
    • Entertainment
    • Game
    • Digital
    • Ltd
    • Name
    • Also
    • Development
    • Silent
  • yu-gi-oh! trading card game
    • Video
    • Konami
    • Development
    • Silent
    • Konami's
    • Subsidiary
    • New
    • Games
    • Business
    • Bemani
    • Gear
    • Metal
  • konami cross media ny
    • Digital
    • Game
    • Ltd
    • Announced
    • Games
    • Video
    • Co
    • Business
    • Would
    • New
    • March
    • Established
  • electro-mechanical arcade games
    • Games
    • Video
    • Konami
    • Konami's
    • Bemani
    • Business
    • Co
    • Gaming
    • Known
    • Ltd
    • Digital
    • Would

Connections between topic areas Semantic bridges

For Konami, one of the stronger structural bridges in this analysis connects Konami with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
KonamiHistory · splits 105 ⟂ 63
KonamiOverview · splits 128 ⟂ 40
KonamiVideo games · splits 137 ⟂ 31
KonamiControversies · splits 155 ⟂ 13
KonamiFilm production · splits 158 ⟂ 10
KonamiCorporate structure · splits 162 ⟂ 6

Map overview Semantic statistics

Konami

Nodes168
Edges167
Triples334
Avg. degree1.99
Density0.011905
Components1

Source & methodology

TTTA analyzes the structure around Konami to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, Companies & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Konami · EN edition · Analysis: TopicsToTalkAbout

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