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Game server

A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each player's input.

Standards, Types & Private servers (broadly defined)

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Types

8 related topics

Private servers (broadly defined)

2 related topics

Customization

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Overview

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Overview

Private servers (broadly defined)

Types

Customization

Advanced semantic analysis

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Map overview Semantic statistics

Game server

Nodes26
Edges25
Triples6
Avg. degree1.92
Density0.076923
Components1

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Game server

Top relations

related to Tickrate · 3
Game server → CPU, The, There

Important terminology Word statistics

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Important terminology

server servers game games also private players dedicated host player clients often listen common hosting peer-to-peer allow multiplayer standard migration

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
World of Warcraftinstance ofThey also receive and process each player's input.Private servers often host massively multiplayer online role-playing game genre games0.80text
RuneScapeinstance ofThey also receive and process each player's input.Private servers often host massively multiplayer online role-playing game genre games0.80text
and MapleStoryinstance ofThey also receive and process each player's input.Private servers often host massively multiplayer online role-playing game genre games0.80text
Game serverrelated to TickrateThe0.60section
Game serverrelated to TickrateThere0.60section
Game serverrelated to TickrateCPU0.60section

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