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Irrlicht (German pronunciation , English: will-o'-the-wisp) is an open-source game engine written in C++. It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, Symbian, iPhone, AmigaOS…
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irrlicht game engine many 3d including new using also written windows linux users version will-o'-the-wisp nikolaus gebhardt open-source cross-platform macos
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Irrlicht Engine | Developer | Nikolaus Gebhardt et al. | 1.00 | infobox |
| Irrlicht Engine | License | zlib/libpng-based | 1.00 | infobox |
| Irrlicht Engine | Operating system | Cross-platform: Windows, Linux, macOS, Windows CE | 1.00 | infobox |
| Irrlicht Engine | Repository | sourceforge.net/p/irrlicht/code | 1.00 | infobox |
| Irrlicht Engine | Stable release | 1.8.5 / 1 November 2021; 4 years ago (2021-11-01) | 1.00 | infobox |
| Irrlicht Engine | Type | Application framework | 1.00 | infobox |
| Irrlicht Engine | Website | irrlicht.sourceforge.io | 1.00 | infobox |
| Irrlicht Engine | Written in | C++ | 1.00 | infobox |
| Deferred shading or Shadow mapping | instance of | a side-project of Irrlicht for special purpose add-ons.There are also some new technologies in forums | 0.80 | text |
| Compute Shaders | instance of | Many users contribute extensions | 0.80 | text |
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