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OpenGL Shading Language

OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.

Other shading languages, Background & Compilation and execution

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Other shading languages

13 related topics

Background

9 related topics

Compilation and execution

9 related topics

Language

5 related topics

Key facts & relationships

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Developer
Khronos Group
Original author
OpenGL ARB
Platform
Cross-platform
Release
July 24, 2002; 24 years ago (2002-07-24) (as an extension)
Stable release
4.60.8 / August 14, 2023; 3 years ago (2023-08-14)
Type
Programming Language

Topics to explore

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Overview

Background

Versions

Language

Compilation and execution

Other shading languages

Advanced semantic analysis

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Map overview Semantic statistics

OpenGL Shading Language

Nodes52
Edges51
Triples35
Avg. degree1.96
Density0.038462
Components1

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OpenGL Shading Language

Top relations

related to Further reading · 22
OpenGL Shading Language → Addison-Wesley, April, Bailey, Baldwin, CRC Press, Cunningham, David, Graphics Shaders, Inc, ISBN, John, July, Kessenich, Ltd, Mike, Practice, Randi, Rost, Steve, The OpenGL Shading Language
related to background · 6
OpenGL Shading Language → ARB, OpenGL, Originally, Programmability, The OpenGL ARB, With
Developer · 1
OpenGL Shading Language → Khronos Group
Original author · 1
OpenGL Shading Language → OpenGL ARB
Platform · 1
OpenGL Shading Language → Cross-platform
Release · 1
OpenGL Shading Language → July 24, 2002; 24 years ago (2002-07-24) (as an extension)
Stable release · 1
OpenGL Shading Language → 4.60.8 / August 14, 2023; 3 years ago (2023-08-14)
Type · 1
OpenGL Shading Language → Programming Language
Website · 1
OpenGL Shading Language → www.opengl.org

Important terminology Word statistics

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Important terminology

opengl glsl language shaders graphics shading arb functions programming use versions operators vertex using used built-in languages hardware api version

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
OpenGL Shading LanguageDeveloperKhronos Group1.00infobox
OpenGL Shading LanguageOriginal authorOpenGL ARB1.00infobox
OpenGL Shading LanguagePlatformCross-platform1.00infobox
OpenGL Shading LanguageReleaseJuly 24, 2002; 24 years ago (2002-07-24) (as an extension)1.00infobox
OpenGL Shading LanguageStable release4.60.8 / August 14, 2023; 3 years ago (2023-08-14)1.00infobox
OpenGL Shading LanguageTypeProgramming Language1.00infobox
OpenGL Shading LanguageWebsitewww.opengl.org1.00infobox
OpenGL Shading Languagerelated to backgroundWith0.60section
OpenGL Shading Languagerelated to backgroundProgrammability0.60section
OpenGL Shading Languagerelated to backgroundOriginally0.60section
OpenGL Shading Languagerelated to backgroundARB0.60section
OpenGL Shading Languagerelated to backgroundThe OpenGL ARB0.60section

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    Min side: 3
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