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Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined…
History, Development history & Components
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direct3d windows microsoft hardware apis api graphics game xbox 12 10 11 also version developers software release use games sdk
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| DirectX | Developer | Microsoft | 1.00 | infobox |
| DirectX | Operating system | Microsoft Windows, Windows Mobile, Windows Phone, Dreamcast, Xbox, Xbox 360, Xbox One, Xbox Series X and Series S, Linux (Gallium Nine) (DirectX 12 only, Exclusive to Windows Su… | 1.00 | infobox |
| DirectX | Release | September 30, 1995; 30 years ago (1995-09-30) | 1.00 | infobox |
| DirectX | Repository | github.com/microsoft/DirectX-Headers | 1.00 | infobox |
| DirectX | Stable release | 12 Ultimate API / October 5, 2021; 4 years ago (2021-10-05) | 1.00 | infobox |
| DirectX | Type | API | 1.00 | infobox |
| DirectX | Website | www.microsoft.com/en-us/download/details.aspx?id=35 | 1.00 | infobox |
| DirectX | is a | collection of application programming interfaces | 0.90 | text |
| XInput | instance of | The X initial has been carried forward in the naming of APIs designed for the Xbox | 0.80 | text |
| the Cross-platform Audio Creation Tool | instance of | The X initial has been carried forward in the naming of APIs designed for the Xbox | 0.80 | text |
| CAD/CAM engineering | instance of | Direct3D is also used by other software applications for visualization and graphics tasks | 0.80 | text |
| encoders | instance of | Support for streaming objects | 0.80 | text |
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