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The Open Dynamics Engine (ODE) is a physics engine written in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.
Overview & Simulation
Explore the main themes, entities and connections around Open Dynamics Engine. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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ode dynamics engine open simulation physics used applications bsd opensimulator written license free software games bitbucket lgpl x-moto project two
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Open Dynamics Engine | Developer | Russell Smith | 1.00 | infobox |
| Open Dynamics Engine | License | BSD | 1.00 | infobox |
| Open Dynamics Engine | Operating system | Platform independent | 1.00 | infobox |
| Open Dynamics Engine | Release | May 8, 2001; 25 years ago (2001-05-08) | 1.00 | infobox |
| Open Dynamics Engine | Repository | bitbucket.org/odedevs/ode | 1.00 | infobox |
| Open Dynamics Engine | Stable release | 0.16.6 / January 16, 2025; 19 months ago (2025-01-16) | 1.00 | infobox |
| Open Dynamics Engine | Type | Physics engine | 1.00 | infobox |
| Open Dynamics Engine | Website | www.ode.org | 1.00 | infobox |
| Open Dynamics Engine | Written in | C/C++ | 1.00 | infobox |
| mobile robot locomotion | instance of | with scenarios | 0.80 | text |
| simple grasping | instance of | with scenarios | 0.80 | text |
| Open Dynamics Engine | related to External links | Bitbucket | 0.60 | section |
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