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Superhot is a 2016 independent first-person shooter video game developed and published by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game progresses at normal speed only when the player moves; this creates…
Legacy, Development & Reception
Explore the main themes, entities and connections around Superhot. Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Superhot | Artists | Marcin Surma | 1.00 | infobox |
| Superhot | Artists | Konrad Kaca | 1.00 | infobox |
| Superhot | Composer | Karl Flodin | 1.00 | infobox |
| Superhot | Designers | Piotr Iwanicki | 1.00 | infobox |
| Superhot | Designers | Panos Rriska | 1.00 | infobox |
| Superhot | Developer | Superhot Team | 1.00 | infobox |
| Superhot | Director | Piotr Iwanicki | 1.00 | infobox |
| Superhot | Engine | Unity | 1.00 | infobox |
| Superhot | Genre | First-person shooter | 1.00 | infobox |
| Superhot | Mode | Single-player | 1.00 | infobox |
| Superhot | Platforms | Linux | 1.00 | infobox |
| Superhot | Platforms | Microsoft Windows | 1.00 | infobox |
| Superhot | Platforms | OS X | 1.00 | infobox |
| Superhot | Platforms | Xbox One | 1.00 | infobox |
| Superhot | Platforms | PlayStation 4 | 1.00 | infobox |
| Superhot | Platforms | Oculus Quest | 1.00 | infobox |
| Superhot | Platforms | Stadia | 1.00 | infobox |
| Superhot | Platforms | Nintendo Switch | 1.00 | infobox |
| Superhot | Producers | Marek Bączyński | 1.00 | infobox |
| Superhot | Producers | Tom Kaczmarczyk | 1.00 | infobox |
| Superhot | Programmers | Krzysztof Tracz | 1.00 | infobox |
| Superhot | Programmers | Jakub Witczak | 1.00 | infobox |
| Superhot | Publisher | Superhot Team | 1.00 | infobox |
| Superhot | Release | Windows, OS X, Linux | 1.00 | infobox |
| Superhot | Release | 25 February 2016 | 1.00 | infobox |
| Superhot | Release | 5 December 2016 (VR) | 1.00 | infobox |
| Superhot | Release | Xbox One | 1.00 | infobox |
| Superhot | Release | 3 May 2016 | 1.00 | infobox |
| Superhot | Release | PlayStation 4 | 1.00 | infobox |
| Superhot | Release | 21 July 2017 | 1.00 | infobox |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.