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Roguelike

Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as…

History, Gameplay and design & Overview

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Gameplay and design

History

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Map overview Semantic statistics

Roguelike

Nodes237
Edges236
Triples244
Avg. degree1.99
Density0.008439
Components1

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Roguelike

Top relations

related to Mystery Dungeon games (1993–onward) · 38
Roguelike → An, Atlus' Etrian Odyssey, Cave Noire, Chocobo, Chunsoft, Chunsoft Mystery Dungeon, Chunsoft's, Chunsoft's Koichi Nakamura, Daibōken, Dragon Crystal, Dragon Quest, Dungeon, Etrian Mystery Dungeon, Final Fantasy, Fushigi, Game Boy, In, Japanese, Konami, Mystery Dungeon
related to Continued development in Western markets (2002–onward) · 31
Roguelike → ADOM, ASCII, Berlin Interpretation, Blizzard Entertainment's Diablo, David Brevik, Desktop Dungeons, DevTeam, Diablo, Diablo's, DoomRL, Dragon Fin Soup, Dredmor, Dungeon Crawl Stone Soup, Dungeons, Dwarf Fortress, Existing, For, However, Minecraft, NetHack
related to Growth of the rogue-lite (2005–onward) · 29
Roguelike → All, Berlin Interpretation, Deathmaze, Derek Yu, Developer Jason Rohrer, Digital Eel, Edmund McMillen, Faster Than Light, FTL, Indie, Infinite Space, Isaac, Jay Ma, Kenny, Matthew Davis, NetHack, Return, Rogue Legacy, Spelunky, Starflight
related to Key features · 24
Roguelike → ADOM, Angband, As, At, Berlin, Berlin Interpretation, Diablo, Earl, Game Set Watch, Germany, International Roguelike Development Conference, Interpretation, John Harris, Linley's Dungeon Crawl, NetHack, Rogue, RogueBasin, Some, Steam, The Berlin Interpretation
related to Gameplay and design · 14
Roguelike → As, At, Defeating, Dragons, Drawing, Dungeons, Following, In, Monsters, Most, Other, Roguelikes, The, This
related to Early roguelikes · 13
Roguelike → ANSI, ASCII, Early, Games, Johnson, Later, Other, Players, Rogue, Sociologist Mark, The, These, UNIX-based
related to history · 12
Roguelike → Adventure, Colossal Cave Adventure, Dragons, Dungeons, It, Moria, PLATO, PLATO-based, Procedural, Some, The, This
related to Origin · 11
Roguelike → Angband, By, Debate, Doom, Hack, Moria, Rogue, The, This, Usenet, With
related to Community · 10
Roguelike → Day Roguelike, In, International Roguelike Conference, It, Roguelike Celebration, San Francisco, September, The, USENET, Within
related to Roguelites and procedural death labyrinths · 10
Roguelike → As, Berlin, Berlin Interpretation, Many, Other, Rogue, Some, The, These, With

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Important terminology

game games rogue player roguelikes dungeon character gameplay would level developed elements nethack players hack developers based interpretation generation angband

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Dungeonsinstance ofreflecting the influence of tabletop role-playing games0.80text
Steaminstance ofthese games are often referred to as roguelike and use the roguelike tag on various marketplaces0.80text
Dungeonsinstance ofGameplay and designDrawing from the concepts of tabletop role-playing games0.80text
a simple weaponinstance ofwith basic equipment0.80text
armorinstance ofwith basic equipment0.80text
torchesinstance ofwith basic equipment0.80text
and foodinstance ofwith basic equipment0.80text
a town level common to the Moria family where the player can buyinstance ofGames may include pre-determined levels0.80text
sell equipmentinstance ofGames may include pre-determined levels0.80text
but these are considered to reduce the randomness set by the Berlin Interpretationinstance ofGames may include pre-determined levels0.80text
poisoning or starvationinstance ofprogressive effects0.80text
NetHack even have the player's former characters reappear as enemies within the dungeoninstance ofSome games0.80text

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