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Rendering (computer graphics)

Rendering is the process of generating an image from input data such as 3D models. The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering"). Today, to "render" commonly means to use a computer to generate an image from a…

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Rendering (computer graphics)

Nodes357
Edges356
Triples90
Avg. degree1.99
Density0.005602
Components1

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Important terminology

rendering ray used tracing 3d light path graphics called rasterization using real-time data also may use images image 2d scene

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
3D modelsinstance ofRendering is the process of generating an image from input data0.80text
games must primarily use real-time renderinginstance ofInteractive applications0.80text
although they may incorporate pre-rendered content.Rendering produces images of scenes or objects defined using coordinates in 3D spaceinstance ofInteractive applications0.80text
seen from a particular viewpointinstance ofInteractive applications0.80text
video gamesinstance ofand it has applications0.80text
simulatorsinstance ofand it has applications0.80text
visual effects for filmsinstance ofand it has applications0.80text
televisioninstance ofand it has applications0.80text
design visualizationinstance ofand it has applications0.80text
and medical diagnosisinstance ofand it has applications0.80text
ray tracing are used insteadinstance ofslower pixel-by-pixel algorithms0.80text
polygonsinstance ofby specially designed microprocessors called GPUs.Rasterization algorithms are also used to produce images containing only 2D shapes0.80text

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