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Mass Effect 2: Legacy & Art

Mass Effect 2 is a 2010 action role-playing game developed by BioWare and published by Microsoft Game Studios and Electronic Arts. It was released for Windows and the Xbox 360 in January 2010, as well as the PlayStation 3 the following year. It is the second installment in the Mass Effect series and a sequel to the original Mass Effect. The game takes…

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Mass Effect 2 topic overview

The analysis highlights Legacy and Art as prominent areas in the source structure around Mass Effect 2.

Related topics
188
Source areas
8
Connected nodes
196
Extracted relationships
373
Concept neighborhoods
35
Bridge connections
196

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Synopsis · 48 topics
Development · 32 topics
Gameplay · 30 topics
Overview · 29 topics
Marketing and release · 20 topics
Reception · 18 topics
Legacy · 7 topics
Sequel · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Artist
Derek Watts
Composers
Jack Wall · Jimmy Hinson · Sam Hulick · David Kates
Designer
Preston Watamaniuk
Developer
BioWare
Director
Casey Hudson
Engine
Unreal Engine 3

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Synopsis

Development

Marketing and release

Reception

Legacy

Sequel

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Mass Effect 2 connects Entity context

The extracted context around Mass Effect 2 shows recurring relationship patterns in the source. For example, Mass Effect 2 → Adam Lazarre-White, Brandon Keener, Cerberus, Citadel Council, Commander Shepard, Commanding Officer, Courtenay Taylor, Douglas, During, EDI, Garrus Vakarian, Grunt, Illusive Man, Jack, Jacob Taylor, Jeff, Jennifer Hale, Joker, Justicar Samara, Keythe Farley Another extracted example is Mass Effect 2 → According, Afterlife Club, Annual Game Audio Network, Around, Best Original Music, Best Soundtrack Album, Big Giant Circles, BioWare, Blade Runner, Brian DiDomenico, British Academy Games Awards, Callista, David Kates, German, Guild Awards, His, In, Jack Wall, Jade Empire, January. Use these groups to spot repeated connection types before inspecting the individual relationships.

Mass Effect 2

Top relations

related to Setting and characters · 52
Mass Effect 2 → Adam Lazarre-White, Brandon Keener, Cerberus, Citadel Council, Commander Shepard, Commanding Officer, Courtenay Taylor, Douglas, During, EDI, Garrus Vakarian, Grunt, Illusive Man, Jack, Jacob Taylor, Jeff, Jennifer Hale, Joker, Justicar Samara, Keythe Farley
related to Music · 35
Mass Effect 2 → According, Afterlife Club, Annual Game Audio Network, Around, Best Original Music, Best Soundtrack Album, Big Giant Circles, BioWare, Blade Runner, Brian DiDomenico, British Academy Games Awards, Callista, David Kates, German, Guild Awards, His, In, Jack Wall, Jade Empire, January
related to Marketing and release · 33
Mass Effect 2 → Alongside, Although Mass Effect, Because BioWare, BioWare, Bros, Dr Pepper, Dragon Age, DVD, Electronic Arts, Electronic Entertainment Expo, Europe, Game Developers Conference, In, In February, In June, January, June, March, Mass Effect, Microsoft
related to Downloadable content · 30
Mass Effect 2 → Arrival, Because, Best DLC, BioWare, Genesis, In Arrival, In Lair, January, Kasumi, Lair, Liara T'Soni, Major, Mass Effect, May, Microsoft Windows, Other, Overlord, PlayStation, Reaper, Revenge
related to Accolades · 26
Mass Effect 2 → Academy, Annual Interactive Achievement Awards, At, Best Console Game, Best Game, Best Game Design, Best RPG, Best Writing, Best Xbox, BioWare, British Academy Games Awards, Canadian Videogame Awards, Game, Game Developers Choice Awards, Golden Joystick Awards, Interactive Arts, Mass Effect, Other, Outstanding Achievement, Role-Playing/Massively Multiplayer Game
related to Production · 24
Mass Effect 2 → According, After, Another Unreal Engine, As, As Hudson, BioWare, BioWare's, Epic Games, Epic Games' Unreal Engine, Hudson, Kismet, Like, Mass Effect, Matinee, Microsoft Game Studios, Our, Since, Technical, The, The Unreal Engine
related to Critical response · 23
Mass Effect 2 → Andrew Reiner, Critics, Edge, Erik Brudvig, Eurogamer, Further, Game Informer, GameRevolution, GameSpot, He, IGN, Illusive Man, Kevin VanOrd, Martin Sheen's, Mass Effect, Ouden, Reviewer Adriaan, RPGamer, Substantial, Subtle
related to Legacy · 19
Mass Effect 2 → According, Art, BioWare's, Eurogamer, Game Informer, GamesRadar, GQ, He, Hollander Cooper, IGN, In, Mass Effect, Polygon, Rick Lane, Slant Magazine, Smithsonian American Art Museum, The, The Empire Strikes Back, Video Games
related to Dialogue and morality · 17
Mass Effect 2 → Commander's, Dialogue, Dialogue Wheel, During, Endings, For, Mass Effect, Morality, New Game Plus, Paragon, Renegade, Responses, Shepard, The, These, Upon, What
related to Gameplay · 17
Mass Effect 2 → Before, Commander Shepard, Different, Each, Experience, For, Importing, Infiltrator, Mass Effect, Most, Powers, Shepard, Shepard's, Squad Points, The, Upon, Vanguard

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

mass effect game shepard game's bioware original player released games squad new playstation also characters xbox 360 windows team content

Mass Effect 2 relationships Subject–Predicate–Object triples

TTTA extracted 373 structured relationships around Mass Effect 2. Examples in this analysis include Mass Effect 2 → Artist → Derek Watts and Mass Effect 2 → Composers → Jack Wall. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Mass Effect 2ArtistDerek Watts1.00infobox
Mass Effect 2ComposersJack Wall1.00infobox
Mass Effect 2ComposersJimmy Hinson1.00infobox
Mass Effect 2ComposersSam Hulick1.00infobox
Mass Effect 2ComposersDavid Kates1.00infobox
Mass Effect 2DesignerPreston Watamaniuk1.00infobox
Mass Effect 2DeveloperBioWare1.00infobox
Mass Effect 2DirectorCasey Hudson1.00infobox
Mass Effect 2EngineUnreal Engine 31.00infobox
Mass Effect 2GenresAction role-playing, third-person shooter1.00infobox
Mass Effect 2ModeSingle-player1.00infobox
Mass Effect 2PlatformsWindows1.00infobox
Mass Effect 2PlatformsXbox 3601.00infobox
Mass Effect 2PlatformsPlayStation 31.00infobox
Mass Effect 2ProducersCasey Hudson1.00infobox
Mass Effect 2ProducersJesse Houston1.00infobox
Mass Effect 2ProducersNathan Plewes1.00infobox
Mass Effect 2ProgrammerDavid Falkner1.00infobox
Mass Effect 2PublishersElectronic Arts1.00infobox
Mass Effect 2PublishersMicrosoft Game Studios[a]1.00infobox
Mass Effect 2ReleaseWindows, Xbox 360NA: January 26, 2010AU: January 28, 2010EU: January 29, 2010PlayStation 3NA: January 18, 2011EU: January 21, 2011AU: January 27, 20111.00infobox
Mass Effect 2ReleaseNA: January 26, 20101.00infobox
Mass Effect 2ReleaseAU: January 28, 20101.00infobox
Mass Effect 2ReleaseEU: January 29, 20101.00infobox
Mass Effect 2ReleaseNA: January 18, 20111.00infobox
Mass Effect 2ReleaseEU: January 21, 20111.00infobox
Mass Effect 2ReleaseAU: January 27, 20111.00infobox
Mass Effect 2SeriesMass Effect1.00infobox
Mass Effect 2WritersMac Walters1.00infobox
Mass Effect 2WritersDrew Karpyshyn1.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around Mass Effect 2 bring nearby vocabulary together. In this analysis, examples include Mass, Game and Original. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Mass Effect 2
    • Mass
    • Game
    • Original
    • Released
    • Bioware
    • Games
    • New
    • Predecessor
    • Story
    • Content
    • One
    • Xbox
  • mass effect 2
    • Mass
    • Game
    • Original
    • Released
    • Bioware
    • Games
    • New
    • Predecessor
    • Story
    • Content
    • One
    • Xbox
  • action role-playing game
    • Mass
    • New
    • Player
    • Original
    • Bioware
    • Games
    • Video
    • Released
    • Content
    • Playstation
    • Story
    • Downloadable
  • bioware
    • Playstation
    • Effect
    • Mass
    • Released
    • Game
    • Games
    • Story
    • Downloadable
    • Combat
    • Version
    • Content
    • Original
  • microsoft game studios
    • Windows
    • Xbox
    • Mass
    • Playstation
    • Version
    • New
    • Released
    • Player
    • Original
    • Bioware
    • Games
    • Video
  • mass effect
    • Mass
    • Game
    • Original
    • Released
    • Bioware
    • Games
    • New
    • Predecessor
    • Story
    • Content
    • One
    • Xbox
  • saved game
    • Mass
    • New
    • Player
    • Original
    • Bioware
    • Games
    • Video
    • Released
    • Content
    • Playstation
    • Story
    • Downloadable
  • downloadable content
    • Content
    • Downloadable
    • New
    • Playstation
    • Missions
    • Game
    • Character
    • Version
    • Effect
    • Mass
    • Released
    • Game's

Connections between topic areas Semantic bridges

For Mass Effect 2, one of the stronger structural bridges in this analysis connects Mass Effect 2 with Synopsis. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Mass Effect 2Synopsis · splits 148 ⟂ 49
Mass Effect 2Development · splits 164 ⟂ 33
Mass Effect 2Gameplay · splits 166 ⟂ 31
Mass Effect 2Overview · splits 167 ⟂ 30
Mass Effect 2Marketing and release · splits 176 ⟂ 21
Mass Effect 2Reception · splits 178 ⟂ 19
Mass Effect 2Legacy · splits 189 ⟂ 8
Mass Effect 2Sequel · splits 192 ⟂ 5

Map overview Semantic statistics

Mass Effect 2

Nodes197
Edges196
Triples373
Avg. degree1.99
Density0.010152
Components1

Source & methodology

TTTA analyzes the structure around Mass Effect 2 to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Mass Effect 2 · EN edition · Analysis: TopicsToTalkAbout

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