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Mantle (API)

Mantle was a low-overhead rendering API targeted at 3D video games. AMD originally developed Mantle in cooperation with DICE, starting in 2013. Mantle was designed as an alternative to Direct3D and OpenGL, primarily for use on personal computers. In 2015, Mantle's public development was suspended and in 2019 completely discontinued, as DirectX 12 and the…

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21 related topics

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22 related topics

Recording and FPS overlay software

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Developers
AMD, DICE
License
Proprietary, freeware
Operating system
Windows
Platform
x86 and x86-64
Release
September 25, 2013; 12 years ago (2013-09-25)
Successor
Vulkan

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Overview

Support

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Recording and FPS overlay software

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Map overview Semantic statistics

Mantle (API)

Nodes58
Edges57
Triples16
Avg. degree1.97
Density0.034483
Components1

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Mantle (API)

Top relations

Developers · 1
Mantle (API) → AMD, DICE
License · 1
Mantle (API) → Proprietary, freeware
Operating system · 1
Mantle (API) → Windows
Platform · 1
Mantle (API) → x86 and x86-64
Release · 1
Mantle (API) → September 25, 2013; 12 years ago (2013-09-25)
Successor · 1
Mantle (API) → Vulkan
Website · 1
Mantle (API) → www.amd.com/mantle

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Important terminology

mantle amd api games engine support game vulkan recording 12 software direct3d overhead graphics also opengl cpu dice control hardware

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Mantle (API)DevelopersAMD, DICE1.00infobox
Mantle (API)LicenseProprietary, freeware1.00infobox
Mantle (API)Operating systemWindows1.00infobox
Mantle (API)Platformx86 and x86-641.00infobox
Mantle (API)ReleaseSeptember 25, 2013; 12 years ago (2013-09-25)1.00infobox
Mantle (API)SuccessorVulkan1.00infobox
Mantle (API)Websitewww.amd.com/mantle1.00infobox
Frapsinstance ofWhy We Went With Mantle Recording and FPS overlay softwarePC gamers and professionals traditionally used programs0.80text
Bandicam to record gameplayinstance ofWhy We Went With Mantle Recording and FPS overlay softwarePC gamers and professionals traditionally used programs0.80text
measure game FPSinstance ofWhy We Went With Mantle Recording and FPS overlay softwarePC gamers and professionals traditionally used programs0.80text
display FPS overlayinstance ofWhy We Went With Mantle Recording and FPS overlay softwarePC gamers and professionals traditionally used programs0.80text
but because Mantle is newinstance ofWhy We Went With Mantle Recording and FPS overlay softwarePC gamers and professionals traditionally used programs0.80text

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