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Daikatana: Works & Companies

John Romero's Daikatana, better known as simply Daikatana, is a 2000 first-person shooter action role-playing game developed by Ion Storm and published by Eidos Interactive for Windows. A port to the Nintendo 64 was released the same year by Kemco. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a…

Language: English [EN]
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Daikatana topic overview

The analysis highlights Works and Companies as prominent areas in the source structure around Daikatana.

Related topics
110
Source areas
7
Connected nodes
117
Extracted relationships
242
Concept neighborhoods
33
Bridge connections
117

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Development · 30 topics
Overview · 26 topics
Reception · 19 topics
Promotion and release · 12 topics
Works cited · 10 topics
Game Boy Color version · 7 topics
Gameplay · 6 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
First-person shooter
Artists
Jeremiah O'Flaherty · Eric Smith
Composers
Al Chaney · Will Loconto · Will Nevins · Stan Neuvo · Robert Owen
Designer
John Romero
Developer
Ion Storm
Engine
Quake II engine

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Development

Promotion and release

Reception

Game Boy Color version

Works cited

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Daikatana connects Entity context

The extracted context around Daikatana shows recurring relationship patterns in the source. For example, Daikatana → An Audience With John, Beyond Doom, Blood, Brown, Coffey, Computer Gaming World, Edge, Eye, Founders, From Frags To Riches, Future, Future Publishing, Future US, Guns, Hyper, Ion To Dump Two, John Romero, Ken, Krantz, Making Mayhem Another extracted example is Daikatana → Anachronox, BMW, Bob Wright, CEO, Dominion, Doom, Eidos, Eidos Interactive, Hall, Ion Storm, Jerry O'Flaherty, John Romero, May, Mike Wilson, November, O'Flaherty, Over, Porter, Porter's, Quake. Use these groups to spot repeated connection types before inspecting the individual relationships.

Daikatana

Top relations

related to Works cited · 49
Daikatana → An Audience With John, Beyond Doom, Blood, Brown, Coffey, Computer Gaming World, Edge, Eye, Founders, From Frags To Riches, Future, Future Publishing, Future US, Guns, Hyper, Ion To Dump Two, John Romero, Ken, Krantz, Making Mayhem
related to Development · 30
Daikatana → Anachronox, BMW, Bob Wright, CEO, Dominion, Doom, Eidos, Eidos Interactive, Hall, Ion Storm, Jerry O'Flaherty, John Romero, May, Mike Wilson, November, O'Flaherty, Over, Porter, Porter's, Quake
related to Game Boy Color version · 21
Daikatana → Europe, Frank Provo, Game Boy Color, GameSpot, In, Japan, Kemco, Link's Awakening, N64, NES, Nintendo Power, North American, PC, ROM, Romero, Romero's, The Game Boy Color, The Japanese, The Legend, This
related to Gameplay · 19
Daikatana → AD, AI, BC, Dark Ages, Due, Each, Follow, Greece, Hiro Miyamoto's, Japan, Mikiko Ebihara, Norway, One, San Francisco, Stay, Superfly Johnson, Tabs, The, When
related to Plot · 19
Daikatana → AD, Dr, Ebihara, Hiro, Hiro Miyamoto, However, In, Inshiro, Inshiro Ebihara, Japan, Kage Mishima, Mikiko Ebihara, Mishima, Mishima's, Toshiro, Toshiro Ebihara, Toshiro's, Usagi, Usagi Miyamoto
related to Promotion and release · 18
Daikatana → According, Austin, Both Wilson, Dallas Observer, He, In, Ion Storm, John Romero's, Later, Mike Wilson, Public, Retro Gamer, Romero, Sasha Shor, Speaking, The, This, Wilson
related to Reviews · 17
Daikatana → Computer Gaming World, Entertainment Weekly, Geoff Visgilio, Greece, It, Jeff Lundrigan, Maximum PC's, Next Generation, PC, PC Zone's, Robert Coffey, Romero's, The, This, Two, Waterworld, Will Smith
related to Sales · 15
Daikatana → According, American, Before Daikatana's, CNET Gamecenter, GameDaily, Ion Storm, Ion Storm's, July, June, Mark Asher, May, PC Data, September, The, United States
related to External links · 14
Daikatana → Deep, Doom, Dream, From, GameSpot, Gloom, June, MobyGames, NPR Morning Edition, Official, Romero, The Story, Video Game Flop, Wayback Machine
related to Retrospective analysis · 9
Daikatana → AI, Ben, Croshaw, Duke Nukem Forever, GameTrailers, Since, The, Yahtzee, Zero Punctuation

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game romero release ion storm version 2000 time quake hiro future 1997 released development john 1999 nintendo mishima staff romero's

Daikatana relationships Subject–Predicate–Object triples

TTTA extracted 242 structured relationships around Daikatana. Examples in this analysis include Daikatana → Artists → Jeremiah O'Flaherty and Daikatana → Artists → Eric Smith. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
DaikatanaArtistsJeremiah O'Flaherty1.00infobox
DaikatanaArtistsEric Smith1.00infobox
DaikatanaComposersAl Chaney1.00infobox
DaikatanaComposersWill Loconto1.00infobox
DaikatanaComposersWill Nevins1.00infobox
DaikatanaComposersStan Neuvo1.00infobox
DaikatanaComposersRobert Owen1.00infobox
DaikatanaDesignerJohn Romero1.00infobox
DaikatanaDeveloperIon Storm1.00infobox
DaikatanaEngineQuake II engine1.00infobox
DaikatanaGenreFirst-person shooter1.00infobox
DaikatanaModesSingle-player, multiplayer1.00infobox
DaikatanaPlatformsNintendo 641.00infobox
DaikatanaPlatformsWindows1.00infobox
DaikatanaProducerKelly Hoerner1.00infobox
DaikatanaProgrammerShawn C. Green1.00infobox
DaikatanaPublishersEidos Interactive1.00infobox
DaikatanaPublishersKemco (N64)1.00infobox
DaikatanaReleaseJP: April 7, 20001.00infobox
DaikatanaReleaseUK: May 5, 20001.00infobox
DaikatanaReleaseNA: August 1, 20001.00infobox
DaikatanaReleaseNA: May 23, 20001.00infobox
DaikatanaReleaseUK: June 9, 20001.00infobox
DaikatanaReleaseJP: June 30, 20001.00infobox
DaikatanaReleaseAU: July 12, 20001.00infobox
DaikatanaWriterJorge Gonzalez1.00infobox
Daikatanais atotally playable game now0.90text

Related concept clusters Concept neighborhoods

The concept neighborhoods around Daikatana bring nearby vocabulary together. In this analysis, examples include Hiro, Mikiko and Quake. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Daikatana
    • Hiro
    • Mikiko
    • Quake
    • Mishima
    • Time
    • Version
    • First-person
    • Ion
    • John
    • Romero
    • Game
    • Storm
  • daikatana
    • Hiro
    • Mikiko
    • Quake
    • Mishima
    • Time
    • Version
    • First-person
    • Ion
    • John
    • Romero
    • Game
    • Storm
  • john romero
    • First-person
    • Romero
    • Later
    • Storm
    • Romero's
    • Quake
    • Ion
    • Members
    • Development
    • Daikatana
    • Game
    • Version
  • game boy color
    • Release
    • Romero
    • Storm
    • Development
    • Version
    • Romero's
    • Ion
    • Engine
    • John
    • Also
    • Due
    • Members
  • game boy color version
    • Release
    • Nintendo
    • Released
    • Romero
    • Storm
    • Development
    • Game
    • Version
    • Romero's
    • Ion
    • Also
    • Due
  • development
    • Release
    • Staff
    • Negative
    • Also
    • Due
    • Game
    • One
    • Storm
    • Romero's
    • Romero
    • Ion
    • First-person
  • separate version
    • Nintendo
    • Released
    • Release
    • Game
    • Also
    • Due
    • Daikatana
    • Engine
    • John
    • Quake
    • Romero
    • Negative
  • quake engine
    • Engine
    • Quake
    • Release
    • Using
    • Romero
    • Game
    • Version
    • First-person
    • Due
    • Edge
    • Members
    • Nintendo

Connections between topic areas Semantic bridges

For Daikatana, one of the stronger structural bridges in this analysis connects Daikatana with Development. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
DaikatanaDevelopment · splits 87 ⟂ 31
DaikatanaOverview · splits 91 ⟂ 27
DaikatanaReception · splits 98 ⟂ 20
DaikatanaPromotion and release · splits 105 ⟂ 13
DaikatanaWorks cited · splits 107 ⟂ 11
DaikatanaGame Boy Color version · splits 110 ⟂ 8
DaikatanaGameplay · splits 111 ⟂ 7

Map overview Semantic statistics

Daikatana

Nodes118
Edges117
Triples242
Avg. degree1.98
Density0.016949
Components1

Source & methodology

TTTA analyzes the structure around Daikatana to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Works & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Daikatana · EN edition · Analysis: TopicsToTalkAbout

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