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Hyper was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019.
History & Overview
Explore the main themes, entities and connections around Hyper (magazine). Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
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Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
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magazine hyper issue 1993 clarke published games video 2019 future editor game gaming also 2018 wilks multi-platform megazone former deputy
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Hyper (magazine) | Based in | Strawberry Hills, New South Wales | 1.00 | infobox |
| Hyper (magazine) | Categories | Video games | 1.00 | infobox |
| Hyper (magazine) | Circulation | 17,000[when?][citation needed] | 1.00 | infobox |
| Hyper (magazine) | Country | Australia | 1.00 | infobox |
| Hyper (magazine) | Final issue | August 2019 | 1.00 | infobox |
| Hyper (magazine) | First issue | December 1993 | 1.00 | infobox |
| Hyper (magazine) | Frequency | Monthly (1993–2014) Quarterly (2015–2019) | 1.00 | infobox |
| Hyper (magazine) | ISSN | 1320-7458 | 1.00 | infobox |
| Hyper (magazine) | Publisher | nextmedia (1993–2018) Future (2018–2019) | 1.00 | infobox |
| game classifications | instance of | and also featured interviews with industry professionals and articles on game-related content | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.