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ZombiU is a first-person survival horror game developed by Ubisoft Montpellier and published by Ubisoft. It was released for the Wii U as a launch title in November 2012. In the game, the player assumes control of a human survivor amid a 2012 zombie apocalypse. Featuring a permadeath system, it uses the Wii U GamePad extensively to scan the environment…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| ZombiU | Artist | Florent Sacré | 1.00 | infobox |
| ZombiU | Composer | Cris Velasco | 1.00 | infobox |
| ZombiU | Designer | Mounir Radi | 1.00 | infobox |
| ZombiU | Developer | Ubisoft Montpellier[a] | 1.00 | infobox |
| ZombiU | Directors | Jean Philippe Caro Florent Sacré | 1.00 | infobox |
| ZombiU | Engine | LyN Engine | 1.00 | infobox |
| ZombiU | Genre | Survival horror | 1.00 | infobox |
| ZombiU | Modes | Single-player, multiplayer[b] | 1.00 | infobox |
| ZombiU | Platforms | Wii U PlayStation 4 Windows Xbox One | 1.00 | infobox |
| ZombiU | Producer | Guillaume Brunier | 1.00 | infobox |
| ZombiU | Programmer | François Sauveur | 1.00 | infobox |
| ZombiU | Publisher | Ubisoft | 1.00 | infobox |
| ZombiU | Release | NA: November 18, 2012 | 1.00 | infobox |
| ZombiU | Release | PAL: November 30, 2012 | 1.00 | infobox |
| ZombiU | Release | WW: August 18, 2015 | 1.00 | infobox |
| ZombiU | Writers | Antony Johnston Gabrielle Shrager | 1.00 | infobox |
| ZombiU | is a | first-person survival horror game developed by Ubisoft Montpellier and published by Ubisoft | 0.90 | text |
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