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Mini-map

A mini-map or minimap is a miniature map HUD element that is often placed at a screen corner in video games to help players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details they display. Elements included on mini-maps vary by video game genre, but most minimaps feature…

History, Automap & Features

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Overview

History

Features

Automap

Code minimap in text editors and IDEs

Advanced semantic analysis

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Map overview Semantic statistics

Mini-map

Nodes45
Edges44
Triples47
Avg. degree1.96
Density0.044444
Components1

How this topic connects Entity context

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Mini-map

Top relations

related to Automap · 11
Mini-map → An Automap, Automaps, Computer Gaming World, CRPGs, Game, Games, How, In, The Bard's Tale III's, When, Wizardry
related to history · 6
Mini-map → Battlezone, Defender, Horizon, Mini-maps, Rally-X, The
related to Layers · 6
Mini-map → Age, Empire Earth, Empires II, Google Earth, Similar, This
related to Rotation and zoom · 6
Mini-map → Grand Theft Auto, In, Some, The Legend, This, Zelda
related to Fog of war · 4
Mini-map → After, If, In, Things
related to Features · 2
Mini-map → Common, Many

Important terminology Word statistics

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Important terminology

games game video map player world often screen mini-maps players feature automap view early character locations real-time features see minimap

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
The Legend of Zelda seriesinstance ofIn other games0.80text
the map does not rotate but features an arrow that moves aboutinstance ofIn other games0.80text
rotates to show the player character's positioninstance ofIn other games0.80text
the direction they're facinginstance ofIn other games0.80text
those for early 1980s Wizardry games included graph paper for this purpose.Games featuring automapping simulate the creation of a mapinstance ofGame boxes0.80text
typically showing an abstract top-down view of nearby areas of the game world that is automatically updated as the player character gains knowledge of the environmentinstance ofGame boxes0.80text
Doominstance ofWhen the feature became popular with action-oriented games0.80text
Diabloinstance ofWhen the feature became popular with action-oriented games0.80text
the automap feature in these games did not pause the gameinstance ofWhen the feature became popular with action-oriented games0.80text
allowed the player to continue gameplay while the map was on screen.MUDsinstance ofWhen the feature became popular with action-oriented games0.80text
which were popular multiplayer virtual worlds in the mid-1990sinstance ofWhen the feature became popular with action-oriented games0.80text
rarely provided an automapinstance ofWhen the feature became popular with action-oriented games0.80text

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    Min side: 3
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