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Ultima, later known as Ultima I: The First Age of Darkness or simply Ultima I, is the first game in the Ultima series of role-playing video games created by Richard Garriott, originally released for the Apple II. It was first published in the United States by California Pacific Computer Company, which registered a copyright for the game on September 2…
The analysis highlights Measurement and Companies as prominent areas in the source structure around Ultima I: The First Age of Darkness.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
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The extracted context around Ultima I: The First Age of Darkness shows recurring relationship patterns in the source. For example, Ultima I: The First Age of Darkness → Apple II .mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-out…, JP: 1987, JP: 1988, JP: 1989 (remake), JP: 1990 (Ultima Trilogy), NA: 1983, NA: 1986 (remake), NA: 1987 (remake), NA: 1994 (remake), NA: 1998 (Collection), NA: June 1981 Another extracted example is Ultima I: The First Age of Darkness → Richard Garriott Kenneth W. Arnold. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game ultima player first mondain also gem character points one towns apple released ii 1986 computer sosaria release used world
TTTA extracted 19 structured relationships around Ultima I: The First Age of Darkness. Examples in this analysis include Ultima I: The First Age of Darkness → Designers → Richard Garriott Kenneth W. Arnold and Ultima I: The First Age of Darkness → Developers → Richard Garriott Origin Systems. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Ultima I: The First Age of Darkness | Designers | Richard Garriott Kenneth W. Arnold | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Developers | Richard Garriott Origin Systems | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Genre | Role-playing | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Mode | Single-player | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Platforms | Apple II, Apple IIGS, Atari 8-bit, Commodore 64, MS-DOS, FM Towns, MSX2, NEC PC-8801, PC-98, Sharp X1 | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Publisher | Apple II California Pacific (1981) Origin Systems (1986) Atari 8-bit Sierra On-line Commodore 64 Origin Systems IBM PC Origin Systems Electronic Arts MSX2 Pony Canyon FM Towns F… | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | Apple II .mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-out… | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: June 1981 | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: 1986 (remake) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: 1983 | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: 1987 (remake) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: 1998 (Collection) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | JP: 1987 | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | JP: 1989 (remake) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | JP: 1990 (Ultima Trilogy) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | JP: 1988 | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Release | NA: 1994 (remake) | 1.00 | infobox |
| Ultima I: The First Age of Darkness | Series | Ultima | 1.00 | infobox |
The concept neighborhoods around Ultima I: The First Age of Darkness bring nearby vocabulary together. In this analysis, examples include Computer, Game and Ii. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Ultima I: The First Age of Darkness, one of the stronger structural bridges in this analysis connects Ultima I: The First Age of Darkness with Gameplay. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Ultima I: The First Age of Darkness to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Measurement & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Ultima I: The First Age of Darkness · EN edition · Analysis: TopicsToTalkAbout