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Super Mario (also known as Super Mario Bros. and simply Mario) is a platform game series developed and published by Nintendo and starring their mascot, Mario. The series was created by Japanese game designer Shigeru Miyamoto and is the flagship series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo…
The analysis highlights History, History and development and Gameplay as prominent areas in the source structure around Super Mario.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Super Mario shows recurring relationship patterns in the source. For example, Super Mario → Credited, D4, December, Donkey Kong, Famicom, Following, Hiroshi Yamauchi, In, Japan, July, Jumpman, King Features, Koji Kondo, Lady, Led, Luigi, Mario, Mario Bros, Mario's, Miyamoto Another extracted example is Super Mario → Bowser Jr, Bowser's, Charles Martinet's, Delfino Plaza, DS, Each, GameCube, He, In, Isle Delfino, It, Mario, May, Metal Cap, Nintendo, Nintendo DS, Peach, Peach's, Power Stars, Production. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
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TTTA extracted 296 structured relationships around Super Mario. Examples in this analysis include Super Mario → Artists → Yoichi Kotabe and Super Mario → Artists → Shigehisa Nakaue. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Super Mario | Artists | Yoichi Kotabe | 1.00 | infobox |
| Super Mario | Artists | Shigehisa Nakaue | 1.00 | infobox |
| Super Mario | Composers | Koji Kondo | 1.00 | infobox |
| Super Mario | Composers | Mahito Yokota | 1.00 | infobox |
| Super Mario | Composers | Kazumi Totaka | 1.00 | infobox |
| Super Mario | Creator | Shigeru Miyamoto | 1.00 | infobox |
| Super Mario | Developers | Nintendo EAD (1985–2015) | 1.00 | infobox |
| Super Mario | Developers | Nintendo EPD (2016–present) | 1.00 | infobox |
| Super Mario | First release | Super Mario Bros. September 13, 1985 | 1.00 | infobox |
| Super Mario | Genre | Platform | 1.00 | infobox |
| Super Mario | Latest release | Super Mario Bros. Wonder October 20, 2023 | 1.00 | infobox |
| Super Mario | Platforms | Game & Watch | 1.00 | infobox |
| Super Mario | Platforms | NES | 1.00 | infobox |
| Super Mario | Platforms | Famicom Disk System | 1.00 | infobox |
| Super Mario | Platforms | Arcade | 1.00 | infobox |
| Super Mario | Platforms | Game Boy | 1.00 | infobox |
| Super Mario | Platforms | Super NES | 1.00 | infobox |
| Super Mario | Platforms | Nintendo 64 | 1.00 | infobox |
| Super Mario | Platforms | Game Boy Color | 1.00 | infobox |
| Super Mario | Platforms | Game Boy Advance | 1.00 | infobox |
| Super Mario | Platforms | GameCube | 1.00 | infobox |
| Super Mario | Platforms | Nintendo DS | 1.00 | infobox |
| Super Mario | Platforms | Wii | 1.00 | infobox |
| Super Mario | Platforms | Nintendo 3DS | 1.00 | infobox |
| Super Mario | Platforms | Wii U | 1.00 | infobox |
| Super Mario | Platforms | iOS | 1.00 | infobox |
| Super Mario | Platforms | Android | 1.00 | infobox |
| Super Mario | Platforms | Nintendo Switch | 1.00 | infobox |
| Super Mario | Platforms | Nintendo Switch 2 | 1.00 | infobox |
| Super Mario | Publisher | Nintendo | 1.00 | infobox |
The concept neighborhoods around Super Mario bring nearby vocabulary together. In this analysis, examples include Super, Bros and Game. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Super Mario, one of the stronger structural bridges in this analysis connects Super Mario with History and development. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Super Mario to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, History and development & Gameplay, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Super Mario · EN edition · Analysis: TopicsToTalkAbout