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Super Mario Odyssey is a 2017 platform game developed and published by Nintendo for the Nintendo Switch. An installment in the Super Mario series, it follows Mario and his new ally Cappy—a sentient hat—as they journey across various kingdoms to save Princess Peach from Mario's nemesis Bowser's plans of forced marriage. In contrast to the linear gameplay…
The analysis highlights Legacy and Measurement as prominent areas in the source structure around Super Mario Odyssey.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Super Mario Odyssey shows recurring relationship patterns in the source. For example, Super Mario Odyssey → Ars Technica, Awards, Best, Best Games, Best Nintendo Game, Best Nintendo Switch Game, Best Original Music, Best Platformer, Best Switch Game, Destructoid's Best, Destructoid's Game, E3, Electronic Gaming Monthly, Entertainment Weekly, Eurogamer, Game, Game Informer, Games, GamesRadar, Giant Bomb Another extracted example is Super Mario Odyssey → Bowser, Bullet Bill, Cappy, Certain, Checkpoint, Each, For, In, Joy-Con, Life-Up Hearts, Mario, Odyssey, Power Moons, Princess Peach, Sherm, Some, Spark Pylon, Super Mario, Super Mario Bros, Super Mario Galaxy. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
mario game super odyssey also bowser nintendo 2017 power moons cappy switch kingdoms new gameplay released one games kingdom peach
TTTA extracted 186 structured relationships around Super Mario Odyssey. Examples in this analysis include Super Mario Odyssey → Artists → Rikuto Yoshida and Super Mario Odyssey → Artists → Naoki Mineta. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Super Mario Odyssey | Artists | Rikuto Yoshida | 1.00 | infobox |
| Super Mario Odyssey | Artists | Naoki Mineta | 1.00 | infobox |
| Super Mario Odyssey | Artists | Sho Murata | 1.00 | infobox |
| Super Mario Odyssey | Composers | Naoto Kubo | 1.00 | infobox |
| Super Mario Odyssey | Composers | Shiho Fujii | 1.00 | infobox |
| Super Mario Odyssey | Composers | Koji Kondo | 1.00 | infobox |
| Super Mario Odyssey | Designers | Futoshi Shirai | 1.00 | infobox |
| Super Mario Odyssey | Designers | Shinya Hiratake | 1.00 | infobox |
| Super Mario Odyssey | Developer | Nintendo EPD[a] | 1.00 | infobox |
| Super Mario Odyssey | Director | Kenta Motokura | 1.00 | infobox |
| Super Mario Odyssey | Genres | Platform, action-adventure | 1.00 | infobox |
| Super Mario Odyssey | Modes | Single-player, multiplayer | 1.00 | infobox |
| Super Mario Odyssey | Platform | Nintendo Switch | 1.00 | infobox |
| Super Mario Odyssey | Producers | Yoshiaki Koizumi Koichi Hayashida | 1.00 | infobox |
| Super Mario Odyssey | Programmers | Norihiro Aoyagi | 1.00 | infobox |
| Super Mario Odyssey | Programmers | Wataru Tanaka | 1.00 | infobox |
| Super Mario Odyssey | Publisher | Nintendo | 1.00 | infobox |
| Super Mario Odyssey | Release | October 27, 2017 | 1.00 | infobox |
| Super Mario Odyssey | Series | Super Mario | 1.00 | infobox |
| Super Mario Odyssey | Writer | Hiroaki Hishinuma | 1.00 | infobox |
| Super Mario Odyssey | is a | 2017 platform game developed and published by Nintendo for the Nintendo Switch | 0.90 | text |
| Super Mario Odyssey | is a | platform game in which players control Mario as he travels across 14 different worlds | 0.90 | text |
The concept neighborhoods around Super Mario Odyssey bring nearby vocabulary together. In this analysis, examples include Super, Odyssey and Game. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Super Mario Odyssey, one of the stronger structural bridges in this analysis connects Super Mario Odyssey with Reception. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Super Mario Odyssey to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy & Measurement, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Super Mario Odyssey · EN edition · Analysis: TopicsToTalkAbout