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Super FX

The Super FX is a coprocessor on the graphics support unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argonaut Games, who also co-developed the 3D space rail shooter video game Star Fox with Nintendo to demonstrate the…

History, Art & Measurement

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Overview

History

Function

Usage

Unreleased games

Gallery

  • COB Chip on board

Advanced semantic analysis

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Map overview Semantic statistics

Super FX

Nodes55
Edges54
Triples62
Avg. degree1.96
Density0.036364
Components1

How this topic connects Entity context

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Super FX

Top relations

related to history · 16
Super FX → Argonaut, Because, Ben Cheese, Due, Input/Output, James Hakewill, MARIO, Mathematical, MSRP, Rob Macaulay, Rotation, SNES, Super Mario FX, The, The Super FX, While
related to Unreleased games · 14
Super FX → Comanche, Croc, Dirt Racer, Fighting Polygon, FX Fighter, Generation, Gobbos, Legend, Power Slide, Star Fox, Super NES Classic Edition, Transformers, Wikidata, Yoshi Racing
related to Function · 10
Super FX → DMA, Later, MHz, RAM, RISC, SNES, Super FX GSU, The, The Super FX, This
related to Usage · 8
Super FX → Game, Game Genie, It, Star Fox, Super Mario World, Therefore, This, Yoshi's Island
see also · 5
Super FX → ARC International, List, Sega Genesis, Sega Virtua ProcessorSynopsys, Super NES
related to Gallery · 4
Super FX → CHIP, COB, GSU-1GSU-2GSU-2-SP1, Variants
is a · 1
Super FX → coprocessor on the graphics support unit

Important terminology Word statistics

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Important terminology

super fx chip snes games nintendo 3d game mario argonaut video polygons 2d star fox also development nes famicom later

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Super FXis acoprocessor on the graphics support unit0.90text
the Sega Genesis/Mega Driveinstance ofbut they suggested that they develop games for the then-unreleased Super Famicom due to the NES's hardware becoming outdated in light of newer systems0.80text
the TurboGrafx-16/PC Engineinstance ofbut they suggested that they develop games for the then-unreleased Super Famicom due to the NES's hardware becoming outdated in light of newer systems0.80text
a higher frame rateinstance ofrunning at 150Mhz and replicating the functionality of the Super FX chip while offering improvements0.80text
ships are rendered with 3D polygonsinstance ofbut other objects0.80text
Super FXrelated to FunctionThe Super FX0.60section
Super FXrelated to FunctionSNES0.60section
Super FXrelated to FunctionThis0.60section
Super FXrelated to FunctionRISC0.60section
Super FXrelated to FunctionRAM0.60section
Super FXrelated to FunctionThe0.60section
Super FXrelated to FunctionDMA0.60section

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    Min side: 3
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