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Rogue (video game)

Rogue is a dungeon crawling video game by Michael Toy and Glenn Wichman with later contributions by Ken Arnold. Rogue was originally developed around 1980 for Unix-based minicomputer systems as a freely distributed executable. Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the company A.I.…

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Genre
Roguelike
Designers
Michael Toy · Glenn Wichman · Ken Arnold · Jon Lane
Developer
A.I. Design (non-Unix versions)
Mode
Single-player
Platforms
Amiga, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 64, CP/M, MS-DOS, Macintosh, Nintendo Switch, TOPS-20, TRS-80 Color Computer, Unix, ZX Spectrum
Publishers
NA: Epyx (non-Unix versions) · EU: Mastertronic (non-Unix versions)

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Legacy

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Map overview Semantic statistics

Rogue (video game)

Nodes108
Edges107
Triples24
Avg. degree1.98
Density0.018519
Components1

How this topic connects Entity context

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Rogue (video game)

Top relations

Designers · 4
Rogue (video game) → Glenn Wichman, Jon Lane, Ken Arnold, Michael Toy
Publishers · 2
Rogue (video game) → EU: Mastertronic (non-Unix versions), NA: Epyx (non-Unix versions)
Developer · 1
Rogue (video game) → A.I. Design (non-Unix versions)
Genre · 1
Rogue (video game) → Roguelike
Mode · 1
Rogue (video game) → Single-player
Platforms · 1
Rogue (video game) → Amiga, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 64, CP/M, MS-DOS, Macintosh, Nintendo Switch, TOPS-20, TRS-80 Color Computer, Unix, ZX Spectrum
Release · 1
Rogue (video game) → 1980

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Important terminology

game rogue toy wichman games arnold design time character lane dungeon player code epyx computer version dungeons players one ports

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Rogue (video game)DesignersMichael Toy1.00infobox
Rogue (video game)DesignersGlenn Wichman1.00infobox
Rogue (video game)DesignersKen Arnold1.00infobox
Rogue (video game)DesignersJon Lane1.00infobox
Rogue (video game)DeveloperA.I. Design (non-Unix versions)1.00infobox
Rogue (video game)GenreRoguelike1.00infobox
Rogue (video game)ModeSingle-player1.00infobox
Rogue (video game)PlatformsAmiga, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 64, CP/M, MS-DOS, Macintosh, Nintendo Switch, TOPS-20, TRS-80 Color Computer, Unix, ZX Spectrum1.00infobox
Rogue (video game)PublishersNA: Epyx (non-Unix versions)1.00infobox
Rogue (video game)PublishersEU: Mastertronic (non-Unix versions)1.00infobox
Rogue (video game)Release19801.00infobox
the 1971 Star Trek gameinstance ofand treasures are procedurally generated for each playthrough.Rogue was inspired by text-based computer games0.80text

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