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Telengard is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real-time without any set mission other than surviving. Lawrence first wrote the game as DND, a 1976 version of Dungeons & Dragons for the DECsystem-10…
Legacy, Development & Reception and legacy
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Telengard | Developer | Daniel Lawrence | 1.00 | infobox |
| Telengard | Genres | Dungeon crawl, role-playing | 1.00 | infobox |
| Telengard | Mode | Single-player | 1.00 | infobox |
| Telengard | Platforms | Apple II, TRS-80, Atari 8-bit, PET, VIC-20, Commodore 64, CP/M, IBM PC | 1.00 | infobox |
| Telengard | Publisher | Avalon Hill | 1.00 | infobox |
| Telengard | Release | 1982 | 1.00 | infobox |
| Telengard | is a | 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill | 0.90 | text |
| Tunnels of Doom | instance of | were adopted by later games | 0.80 | text |
| Apple II | instance of | In the early releases | 0.80 | text |
| the game world has no sound | instance of | In the early releases | 0.80 | text |
| is represented by ASCII characters | instance of | In the early releases | 0.80 | text |
| such as slashes for stairs | instance of | In the early releases | 0.80 | text |
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