Research any topic before you write.
Find related topics. | Discover entities. | See connections. | Build a topical map.
Q*bert (/ˈkjuːbərt/ ⓘ) is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of…
Legacy & Standards
Explore the main themes, entities and connections around Q*bert. Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the full topic structure. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
See the strongest relationship patterns around the current topic before diving into the raw triples.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game bert games arcade video gottlieb character 1983 davis cubes released version bert's one also atari pyramid enemies sony called
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Q*bert | Artist | Jeff Lee | 1.00 | infobox |
| Q*bert | Composer | David Thiel | 1.00 | infobox |
| Q*bert | Designers | Warren Davis Jeff Lee | 1.00 | infobox |
| Q*bert | Developer | Gottlieb | 1.00 | infobox |
| Q*bert | Genres | Action, puzzle | 1.00 | infobox |
| Q*bert | Modes | Single-player, multiplayer | 1.00 | infobox |
| Q*bert | Platform | Atari 2600, ColecoVision, Intellivision, Atari 5200, Atari 8-bit, Commodore 64, Odyssey 2, SG-1000, TI-99/4A, VIC-20, ZX Spectrum, MSX, NES, Vidéoway, Game Boy, Game Boy Color,… | 1.00 | infobox |
| Q*bert | Programmer | Warren Davis | 1.00 | infobox |
| Q*bert | Publishers | Arcade.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output… | 1.00 | infobox |
| Q*bert | Publishers | NA: Gottlieb | 1.00 | infobox |
| Q*bert | Publishers | JP: Konami/Sega | 1.00 | infobox |
| Q*bert | Release | ArcadeNA: October 18, 1982JP/EU: March 1983 2600July 1983 ColecoVision, IntellivisionSeptember 1983 5200October 1983 C64November 1983 ZX SpectrumUK: 1984 NESNA: February 1989 Ga… | 1.00 | infobox |
| Q*bert | Release | NA: October 18, 1982 | 1.00 | infobox |
| Q*bert | Release | JP/EU: March 1983 | 1.00 | infobox |
| Q*bert | Release | July 1983 | 1.00 | infobox |
| Q*bert | Release | September 1983 | 1.00 | infobox |
| Q*bert | Release | October 1983 | 1.00 | infobox |
| Q*bert | Release | November 1983 | 1.00 | infobox |
| Q*bert | Release | UK: 1984 | 1.00 | infobox |
| Q*bert | Release | NA: February 1989 | 1.00 | infobox |
| Q*bert | Release | JP: January 14, 1992 | 1.00 | infobox |
| Q*bert | Release | NA: February 1992 | 1.00 | infobox |
| Q*bert | Release | EU: 1992 | 1.00 | infobox |
| Q*bert | Release | NA: September 2000 | 1.00 | infobox |
| Q*bert | Release | NA: 2003 | 1.00 | infobox |
| Q*bert | Release | NA: February 22, 2007 | 1.00 | infobox |
| Q*bert | Release | EU: April 17, 2007 | 1.00 | infobox |
| Q*bert | is a | remake of the 1982 arcade game of the same name with 3D graphics | 0.90 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.