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Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as AmigaOS, Android, iOS, Linux…
History, Software architecture & Reception and adoption
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Simple DirectMedia Layer | Developer | SDL Community | 1.00 | infobox |
| Simple DirectMedia Layer | License | zlib License Before 2.0.0: GNU LGPL | 1.00 | infobox |
| Simple DirectMedia Layer | Operating system | Version 3 supports same (current) platforms as version 2, such as 32- and 64-bit Windows XP+ and 64-bit macOS 10.7+ (support dropped for outdated e.g. Windows Phone/UWP). Suppor… | 1.00 | infobox |
| Simple DirectMedia Layer | Original author | Sam Lantinga | 1.00 | infobox |
| Simple DirectMedia Layer | Platform | IA-32 (x86), x86-64, PowerPC, AArch64 | 1.00 | infobox |
| Simple DirectMedia Layer | Release | 1998; 28 years ago (1998) | 1.00 | infobox |
| Simple DirectMedia Layer | Repository | github.com/libsdl-org/SDL | 1.00 | infobox |
| Simple DirectMedia Layer | Stable release | 3.4.14 / 3 August 2026; 21 days ago (3 August 2026) 2.32.0 / 8 February 2025; 18 months ago (2025-02-08) | 1.00 | infobox |
| Simple DirectMedia Layer | Type | API | 1.00 | infobox |
| Simple DirectMedia Layer | Website | www.libsdl.org | 1.00 | infobox |
| Simple DirectMedia Layer | Written in | C | 1.00 | infobox |
| AmigaOS | instance of | Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems | 0.80 | text |
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