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Teeworlds: History, Art & Measurement

Teeworlds (formerly TeeWars) is a free, open-source sidescrolling multiplayer shooting game originally created by the Swedish developer Magnus Auvinen and now maintained by the community. It features simple cartoon-themed graphics and physics and relies heavily on classic shooter weaponry and gameplay. Currently there are official versions for Microsoft…

Language: English [EN]
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Teeworlds topic overview

The analysis highlights History, Art and Measurement as prominent areas in the source structure around Teeworlds.

Related topics
55
Source areas
5
Connected nodes
60
Extracted relationships
48
Concept neighborhoods
18
Bridge connections
60

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Gameplay · 19 topics
History · 13 topics
Overview · 10 topics
Development · 8 topics
Distribution · 5 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
2D Shooter
Publisher
Teeworlds Team
Designer
Magnus Auvinen
Developer
Teeworlds.com
Mode
Online multiplayer
Platform
Cross-platform

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

History

Development

Distribution

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Teeworlds connects Entity context

The extracted context around Teeworlds shows recurring relationship patterns in the source. For example, Teeworlds → FPS-style, Grappling, Health, It, Map, Tee, The Another extracted example is Teeworlds → After, July, Linux, Steam, Steamspy, Worms. Use these groups to spot repeated connection types before inspecting the individual relationships.

Teeworlds

Top relations

related to Gameplay · 7
Teeworlds → FPS-style, Grappling, Health, It, Map, Tee, The
related to Distribution · 6
Teeworlds → After, July, Linux, Steam, Steamspy, Worms
related to User-created content · 6
Teeworlds → As, Customized, Many, The, This, YouTube
related to Code modifications · 5
Teeworlds → As Teeworlds, Many, Modified, Most, Slightly
related to history · 4
Teeworlds → In December, In March, Teewars, Zlib
related to Development · 3
Teeworlds → Because Teeworlds, GitHub, Oy
related to External links · 2
Teeworlds → GitHub, Official
related to Reception · 2
Teeworlds → It, There
Designer · 1
Teeworlds → Magnus Auvinen
Developer · 1
Teeworlds → Teeworlds.com

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game players available fight source also tees many community content gameplay code developer github maps weapons player map open-source steam

Teeworlds relationships Subject–Predicate–Object triples

TTTA extracted 48 structured relationships around Teeworlds. Examples in this analysis include Teeworlds → Designer → Magnus Auvinen and Teeworlds → Developer → Teeworlds.com. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
TeeworldsDesignerMagnus Auvinen1.00infobox
TeeworldsDeveloperTeeworlds.com1.00infobox
TeeworldsGenre2D Shooter1.00infobox
TeeworldsModeOnline multiplayer1.00infobox
TeeworldsPlatformCross-platform1.00infobox
TeeworldsPublisherTeeworlds Team1.00infobox
TeeworldsReleaseMay 27, 2007 (Birdie Beta)1.00infobox
spikesinstance ofwhich feature map elements0.80text
pitfallsinstance ofwhich feature map elements0.80text
and non-hook-able metalinstance ofwhich feature map elements0.80text
rock in vanilla gametypesinstance ofwhich feature map elements0.80text
the Quakeinstance ofinspired by FPS games0.80text

Related concept clusters Concept neighborhoods

The concept neighborhoods around Teeworlds bring nearby vocabulary together. In this analysis, examples include Github, Simple and Using. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • game servers
    • Teeworlds
    • Many
    • Players
    • Kill
    • Community
    • Maps
    • Available
    • Hook
    • Multiplayer
    • Simple
    • Modified
    • Score
  • open source game
    • Teeworlds
    • Many
    • Players
    • Kill
    • Community
    • Maps
    • Available
    • Versions
    • Github
    • Hook
    • Multiplayer
    • Simple
  • multiplayer
    • Auvinen
    • Magnus
    • Developer
    • Open-source
    • Code
    • Development
    • Gameplay
    • Games
    • Release
    • Team
    • Teeworlds
    • Community
  • source code
    • Source
    • Development
    • Teeworlds
    • Magnus
    • Multiplayer
    • Versions
    • Developer
    • Gameplay
    • Games
    • Made
    • Release
    • Team
  • development
    • Magnus
    • Multiplayer
    • Versions
    • Gameplay
    • Games
    • Github
    • Made
    • Release
    • Team
    • Content
    • Also
    • Many
  • free and open-source software
    • Open-source
    • Developer
    • Made
    • Community
    • Auvinen
    • Magnus
    • Multiplayer
    • Using
    • Github
    • Release
    • Teeworlds
    • Also
  • free
    • Open-source
    • Made
    • Auvinen
    • Magnus
    • Multiplayer
    • Developer
    • Release
    • Teeworlds
    • Community
    • Also
    • Source
    • Game
  • free software definition
    • Open-source
    • Made
    • Auvinen
    • Magnus
    • Multiplayer
    • Developer
    • Release
    • Teeworlds
    • Community
    • Also
    • Source
    • Game

Connections between topic areas Semantic bridges

For Teeworlds, one of the stronger structural bridges in this analysis connects Teeworlds with Gameplay. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
TeeworldsGameplay · splits 41 ⟂ 20
TeeworldsHistory · splits 47 ⟂ 14
TeeworldsOverview · splits 50 ⟂ 11
TeeworldsDevelopment · splits 52 ⟂ 9
TeeworldsDistribution · splits 55 ⟂ 6

Map overview Semantic statistics

Teeworlds

Nodes61
Edges60
Triples48
Avg. degree1.97
Density0.032787
Components1

Source & methodology

TTTA analyzes the structure around Teeworlds to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, Art & Measurement, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Teeworlds · EN edition · Analysis: TopicsToTalkAbout

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