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Godot (/ˈɡɒdoʊ/ ⓘ GOD-oh, /ɡəˈdoʊ/ ⓘ gə-DOH, or /ˈɡoʊdɒt/ GOH-dot) is an open source game engine released under the MIT License. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur for several companies in Latin America prior to its public release in 2014. The development environment runs on many…
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godot engine released games support linietsky 2d 3d features version platforms game development gdscript also editor release used physics system
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Godot (game engine) | Available in | 37 languages | 1.00 | infobox |
| Godot (game engine) | License | MIT License | 1.00 | infobox |
| Godot (game engine) | Operating system | Windows, macOS, iOS, Linux, Android, Web | 1.00 | infobox |
| Godot (game engine) | Original authors | Juan Linietsky | 1.00 | infobox |
| Godot (game engine) | Original authors | Ariel Manzur | 1.00 | infobox |
| Godot (game engine) | Platform | See § Supported platforms | 1.00 | infobox |
| Godot (game engine) | Release | 14 January 2014; 12 years ago (2014-01-14)[‡ 1] | 1.00 | infobox |
| Godot (game engine) | Repository | github.com/godotengine/godot | 1.00 | infobox |
| Godot (game engine) | Size | 28–189.3 megabytes (varies by operating system)[‡ 2] | 1.00 | infobox |
| Godot (game engine) | Stable release | 4.7.2 / 18 August 2026; 6 days ago (18 August 2026) | 1.00 | infobox |
| Godot (game engine) | Type | Game engine | 1.00 | infobox |
| Godot (game engine) | Website | godotengine.org | 1.00 | infobox |
| Godot (game engine) | Written in | C++ | 1.00 | infobox |
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