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Frostbite is a game engine developed by DICE and used by multiple Electronic Arts studios. It was first released in 2008 for use in Battlefield: Bad Company, and has since expanded to many other first-person shooter video games and a variety of other genres.
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Explore the main themes, entities and connections around Frostbite (game engine). Start with the topic map, then use the sections below for research and deeper semantic analysis.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Frostbite (game engine) | Developer | Electronic Arts | 1.00 | infobox |
| Frostbite (game engine) | License | Proprietary | 1.00 | infobox |
| Frostbite (game engine) | Original author | DICE | 1.00 | infobox |
| Frostbite (game engine) | Platform | Microsoft Windows | 1.00 | infobox |
| Frostbite (game engine) | Platform | PlayStation 3 | 1.00 | infobox |
| Frostbite (game engine) | Platform | PlayStation 4 | 1.00 | infobox |
| Frostbite (game engine) | Platform | PlayStation 5 | 1.00 | infobox |
| Frostbite (game engine) | Platform | Xbox 360 | 1.00 | infobox |
| Frostbite (game engine) | Platform | Xbox One | 1.00 | infobox |
| Frostbite (game engine) | Platform | Xbox Series X/S | 1.00 | infobox |
| Frostbite (game engine) | Platform | Nintendo Switch | 1.00 | infobox |
| Frostbite (game engine) | Platform | Nintendo Switch 2 | 1.00 | infobox |
| Frostbite (game engine) | Platform | Stadia | 1.00 | infobox |
| Frostbite (game engine) | Platform | Luna | 1.00 | infobox |
| Frostbite (game engine) | Platform | iOS | 1.00 | infobox |
| Frostbite (game engine) | Platform | Android | 1.00 | infobox |
| Frostbite (game engine) | Release | June 2008; 18 years ago (2008-06) | 1.00 | infobox |
| Frostbite (game engine) | Website | www.frostbite.com | 1.00 | infobox |
| Frostbite (game engine) | Written in | C++, C# | 1.00 | infobox |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
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