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EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield, Mirror's Edge and Star Wars: Battlefront series. Through its Frostbite Labs division, the company also develops the Frostbite…
The analysis highlights History, Art and Companies as prominent areas in the source structure around DICE (company).
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around DICE (company) shows recurring relationship patterns in the source. For example, DICE (company) → Battlefield series, Frostbite, Game engines, Games, Mirror's Edge series, Star Wars Battlefront series Another extracted example is DICE (company) → Andreas Axelsson, Fredrik Liljegren, Markus Nyström, Olof Gustafsson. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
dice ea games battlefield digital illusions electronic arts studios 1992 2006 studio new acquisition name founded game stockholm announced series
TTTA extracted 22 structured relationships around DICE (company). Examples in this analysis include DICE (company) → Divisions → Frostbite Labs and DICE (company) → Formerly → Digital Illusions HB (1992–1993). The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| DICE (company) | Divisions | Frostbite Labs | 1.00 | infobox |
| DICE (company) | Formerly | Digital Illusions HB (1992–1993) | 1.00 | infobox |
| DICE (company) | Formerly | Digital Illusions CE AB (1993–2006) | 1.00 | infobox |
| DICE (company) | Founded | May 1992; 34 years ago (1992-05), in Växjö, Sweden | 1.00 | infobox |
| DICE (company) | Founders | Olof Gustafsson | 1.00 | infobox |
| DICE (company) | Founders | Markus Nyström | 1.00 | infobox |
| DICE (company) | Founders | Fredrik Liljegren | 1.00 | infobox |
| DICE (company) | Founders | Andreas Axelsson | 1.00 | infobox |
| DICE (company) | Headquarters | Stockholm, Sweden | 1.00 | infobox |
| DICE (company) | Industry | Video games | 1.00 | infobox |
| DICE (company) | Key people | Rebecka Coutaz (general manager) | 1.00 | infobox |
| DICE (company) | Number of employees | 714 (2020) | 1.00 | infobox |
| DICE (company) | Parent | Electronic Arts (2006–present) | 1.00 | infobox |
| DICE (company) | Products | Games | 1.00 | infobox |
| DICE (company) | Products | Battlefield series | 1.00 | infobox |
| DICE (company) | Products | Mirror's Edge series | 1.00 | infobox |
| DICE (company) | Products | Star Wars Battlefront series | 1.00 | infobox |
| DICE (company) | Products | Game engines | 1.00 | infobox |
| DICE (company) | Products | Frostbite | 1.00 | infobox |
| DICE (company) | Trade name | DICE | 1.00 | infobox |
| DICE (company) | Type | Subsidiary | 1.00 | infobox |
| DICE (company) | Website | dice.se | 1.00 | infobox |
The concept neighborhoods around DICE (company) bring nearby vocabulary together. In this analysis, examples include Ea, Frostbite and Since. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For DICE (company), one of the stronger structural bridges in this analysis connects DICE (company) with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around DICE (company) to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History, Art & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — DICE (company) · EN edition · Analysis: TopicsToTalkAbout