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Doom is a 2016 first-person shooter game developed by id Software and published by Bethesda Softworks. The game is the first major installment in the Doom series since 2004's Doom 3 and is a reboot of the franchise. It was released for PlayStation 4, Windows, and Xbox One in May 2016. A port for Nintendo Switch was co-developed with Panic Button and…
Gameplay, Development & Release and marketing
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Doom (2016 video game) | Composer | Mick Gordon | 1.00 | infobox |
| Doom (2016 video game) | Developer | id Software[a] | 1.00 | infobox |
| Doom (2016 video game) | Directors | Marty Stratton | 1.00 | infobox |
| Doom (2016 video game) | Directors | Hugo Martin | 1.00 | infobox |
| Doom (2016 video game) | Engine | id Tech 6 | 1.00 | infobox |
| Doom (2016 video game) | Genre | First-person shooter | 1.00 | infobox |
| Doom (2016 video game) | Modes | Single-player, multiplayer | 1.00 | infobox |
| Doom (2016 video game) | Platforms | PlayStation 4 | 1.00 | infobox |
| Doom (2016 video game) | Platforms | Windows | 1.00 | infobox |
| Doom (2016 video game) | Platforms | Xbox One | 1.00 | infobox |
| Doom (2016 video game) | Platforms | Nintendo Switch | 1.00 | infobox |
| Doom (2016 video game) | Platforms | Stadia | 1.00 | infobox |
| Doom (2016 video game) | Programmer | Billy Ethan Khan | 1.00 | infobox |
| Doom (2016 video game) | Publisher | Bethesda Softworks[b] | 1.00 | infobox |
| Doom (2016 video game) | Release | PS4, Windows, Xbox One | 1.00 | infobox |
| Doom (2016 video game) | Release | May 13, 2016 | 1.00 | infobox |
| Doom (2016 video game) | Release | Nintendo Switch | 1.00 | infobox |
| Doom (2016 video game) | Release | November 10, 2017 | 1.00 | infobox |
| Doom (2016 video game) | Release | Stadia | 1.00 | infobox |
| Doom (2016 video game) | Release | August 19, 2020 | 1.00 | infobox |
| Doom (2016 video game) | Series | Doom | 1.00 | infobox |
| Doom (2016 video game) | Writer | Adam Gascoine | 1.00 | infobox |
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