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Doom (2016 video game)

Doom is a 2016 first-person shooter game developed by id Software and published by Bethesda Softworks. The game is the first major installment in the Doom series since 2004's Doom 3 and is a reboot of the franchise. It was released for PlayStation 4, Windows, and Xbox One in May 2016. A port for Nintendo Switch was co-developed with Panic Button and…

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Gameplay, Development & Release and marketing

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Key facts & relationships

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Genre
First-person shooter
Publisher
Bethesda Softworks[b]
Composer
Mick Gordon
Developer
id Software[a]
Directors
Marty Stratton · Hugo Martin
Engine
id Tech 6

Topics to explore

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Overview

Gameplay

Synopsis

Development

Release and marketing

Reception

Sources

Advanced semantic analysis

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Map overview Semantic statistics

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Doom (2016 video game)

Nodes172
Edges171
Triples43
Avg. degree1.99
Density0.011628
Components1

How this topic connects Entity context

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Doom (2016 video game)

Top relations

Release · 6
Doom (2016 video game) → August 19, 2020, May 13, 2016, Nintendo Switch, November 10, 2017, PS4, Windows, Xbox One, Stadia
Platforms · 5
Doom (2016 video game) → Nintendo Switch, PlayStation 4, Stadia, Windows, Xbox One
Directors · 2
Doom (2016 video game) → Hugo Martin, Marty Stratton
Composer · 1
Doom (2016 video game) → Mick Gordon
Developer · 1
Doom (2016 video game) → id Software[a]
Engine · 1
Doom (2016 video game) → id Tech 6
Genre · 1
Doom (2016 video game) → First-person shooter
Modes · 1
Doom (2016 video game) → Single-player, multiplayer
Programmer · 1
Doom (2016 video game) → Billy Ethan Khan
Publisher · 1
Doom (2016 video game) → Bethesda Softworks[b]

Important terminology Word statistics

Frequent words and multi-word phrases across the lead, headings, infobox and body. Useful for terminology coverage.

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Important terminology

doom game 2016 id multiplayer hell players slayer released doom's also gordon games may development bethesda original release demons hayden

Entity relationships Subject–Predicate–Object triples

Extracted RDF-like relationships with confidence and source. The table includes structured facts and lower-confidence contextual relations.
SubjectPredicateObjectConfidenceSrc
Doom (2016 video game)ComposerMick Gordon1.00infobox
Doom (2016 video game)Developerid Software[a]1.00infobox
Doom (2016 video game)DirectorsMarty Stratton1.00infobox
Doom (2016 video game)DirectorsHugo Martin1.00infobox
Doom (2016 video game)Engineid Tech 61.00infobox
Doom (2016 video game)GenreFirst-person shooter1.00infobox
Doom (2016 video game)ModesSingle-player, multiplayer1.00infobox
Doom (2016 video game)PlatformsPlayStation 41.00infobox
Doom (2016 video game)PlatformsWindows1.00infobox
Doom (2016 video game)PlatformsXbox One1.00infobox
Doom (2016 video game)PlatformsNintendo Switch1.00infobox
Doom (2016 video game)PlatformsStadia1.00infobox
Doom (2016 video game)ProgrammerBilly Ethan Khan1.00infobox
Doom (2016 video game)PublisherBethesda Softworks[b]1.00infobox
Doom (2016 video game)ReleasePS4, Windows, Xbox One1.00infobox
Doom (2016 video game)ReleaseMay 13, 20161.00infobox
Doom (2016 video game)ReleaseNintendo Switch1.00infobox
Doom (2016 video game)ReleaseNovember 10, 20171.00infobox
Doom (2016 video game)ReleaseStadia1.00infobox
Doom (2016 video game)ReleaseAugust 19, 20201.00infobox
Doom (2016 video game)SeriesDoom1.00infobox
Doom (2016 video game)WriterAdam Gascoine1.00infobox

Related concept clusters Concept neighborhoods

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    Connections between topic areas Semantic bridges

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