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Clipmap

In computer graphics, clipmapping is a method of clipping a mipmap to a subset of data pertinent to the geometry being displayed. The technique was introduced by Christopher C. Tanner, Christopher J. Migdal, and Michael T. Jones as a "virtual mipmap" for caching arbitrarily large textures in finite physical memory for real-time rendering. This is useful…

MegaTexture, Virtual texturing & Overview

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Explore the main themes, entities and connections around Clipmap. Start with the topic map, then use the sections below for research and deeper semantic analysis.

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MegaTexture

14 related topics

Virtual texturing

2 related topics

Overview

8 related topics

Topics to explore

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Overview

MegaTexture

Virtual texturing

Advanced semantic analysis

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Map overview Semantic statistics

Clipmap

Nodes28
Edges27
Triples24
Avg. degree1.93
Density0.071429
Components1

How this topic connects Entity context

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Clipmap

Top relations

related to MegaTexture · 14
Clipmap → As, Depending, Enemy Territory, However, It, John Carmack, MegaTexture, Quake Wars, RAM, Software, Splash Damage's, Tech, The, They
related to Virtual texturing · 9
Clipmap → Carmageddon, Doom, Rage, Reincarnation, Tech, Textures, The New Order, Unlike, Wolfenstein

Important terminology Word statistics

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Important terminology

memory geometry texture also large technique megatexture virtual id textures terrain use data texturing rendering mipmap voxel resolution graphics christopher

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
normal mappinginstance ofwhich removes the need for faking 3-dimensional details with techniques0.80text
Clipmaprelated to MegaTextureMegaTexture0.60section
Clipmaprelated to MegaTextureSoftware0.60section
Clipmaprelated to MegaTextureIt0.60section
Clipmaprelated to MegaTextureTech0.60section
Clipmaprelated to MegaTextureSplash Damage's0.60section
Clipmaprelated to MegaTextureEnemy Territory0.60section
Clipmaprelated to MegaTextureQuake Wars0.60section
Clipmaprelated to MegaTextureJohn Carmack0.60section
Clipmaprelated to MegaTextureThe0.60section
Clipmaprelated to MegaTextureRAM0.60section
Clipmaprelated to MegaTextureDepending0.60section

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    Min side: 3
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