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Cone tracing

Cone tracing and beam tracing are a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with thick rays.

Products, Principles & Computer graphics models

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Overview

Principles

Computer graphics models

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Map overview Semantic statistics

Cone tracing

Nodes34
Edges33
Triples12
Avg. degree1.94
Density0.058824
Components1

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Cone tracing

Top relations

related to Computer graphics models · 8
Cone tracing → Beam, But, Cone, For, However, In, Monte Carlo, The
is a · 1
Cone tracing → real-time algorithm that uses a hierarchical voxel representation of scene geometry

Important terminology Word statistics

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Important terminology

cone tracing pixel ray model scene point footprint function geometry beam thickness sampling also algorithm intersection plane camera exact spread

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Cone tracingis areal-time algorithm that uses a hierarchical voxel representation of scene geometry0.90text
a ray-triangle intersectioninstance ofrays are often modeled as geometric ray with no thickness to perform efficient geometric queries0.80text
multisample anti-aliasing estimate this cone-based model by oversampling the signalinstance oftechniques0.80text
then performing a convolutioninstance oftechniques0.80text
Cone tracingrelated to Computer graphics modelsCone0.60section
Cone tracingrelated to Computer graphics modelsBeam0.60section
Cone tracingrelated to Computer graphics modelsThe0.60section
Cone tracingrelated to Computer graphics modelsHowever0.60section
Cone tracingrelated to Computer graphics modelsFor0.60section
Cone tracingrelated to Computer graphics modelsIn0.60section
Cone tracingrelated to Computer graphics modelsMonte Carlo0.60section
Cone tracingrelated to Computer graphics modelsBut0.60section

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