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Visual novel

Visual novels are a video game genre of Japanese origin focused on presenting a story. Progress is made via means such as clicking, tapping or pressing a button. Some descriptions of the genre suggest that they present the player with choices that branch the narrative. The aesthetics of visual novels are often conveyed through static images of…

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Overview

Etymology

Characteristics

Development

Genres and themes

History

Legacy

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Map overview Semantic statistics

Visual novel

Nodes187
Edges186
Triples366
Avg. degree1.99
Density0.010695
Components1

How this topic connects Entity context

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Visual novel

Top relations

related to 2020s · 45
Visual novel → Academic Carl Therrien, Aegis Rim, AI, Anemoi, Boku, By, Depth Loop, Doki Doki Literature Club, Fukuyama, Gate, Gnosia, He, Higurashi, Ishii, Japan, Japanese, Japanese-ness, Jiro Ishii, Jiro Ishii's Depth Loop, Kai
related to Early adventure game influences · 39
Visual novel → Ace Attorney, American, ASCII, Case, Colossal Cave Adventure, Fukuyama, Hironobu Sakaguchi's The Death, Hot-Dog Press, In, It, Japan, Japan's, Japanese, Jesus, Karuizawa Yuukai Annai, Koji Fukuyama, Koyama, Micro Cabin, Mission Asteroid, Mystery House
related to 2010s · 34
Visual novel → By, Christopher Ortiz, Clannad, Digital, Everlasting Summer, Fate/Stay Night, Game Developer, Gate, Go, He, Higurashi When They Cry, In, Japan, John Pickett, Leaf, Love Story, MangaGamer, Marques Pedro, Mia Consalvo, Naoya Shimokawa
related to 1990s · 31
Visual novel → Among, Banshee's Last Cry, Both, Chunsoft, Chunsoft's, Chunsoft's Otogirisō, DirectX, Fukuyama, IBM PCs, In Banshee's Last Cry, Influenced, Japan, Japanese, Kizuato, Koyama, Leaf, Leaf's Shizuku, Microsoft, Microsoft Windows, MS-DOS
related to 2000s · 29
Visual novel → Automaton, By, Fan-translations, Higurashi When They Cry, In, Japan, Japan's, Japanese, Kanon, Key, KiriKiri, Leaf, MACC, Media Arts Current Contents, Nitroplus, NScripter, Overflow, PC, Some, Steam
related to Regional genre differences · 29
Visual novel → Ace Attorney, Allure, Case, Danganronpa, For, Fukuyama, Game, In Japan, Interactive Visual Novels, Ishii, Japan, Japanese, Jesus, Jiro Ishii, Kazutaka Kodaka, Koji Fukuyama, Machi, Mark Kretzschmar, Otogirisō, Phoenix Wright
related to Genres and themes · 28
Visual novel → Allure, Danganronpa, Interactive Visual Novels, Japanese, KineticNovel, Kretzschmar, MACC, Made, Media Arts Current Contents, Melty Blood, Narratively, Nine Doors, Nine Hours, Nine Persons, Princess Waltz, Raffel, Symphonic Rain, The, The History, These
related to Status as games · 27
Visual novel → Academics, Allure, Camingue, Cartendottir, Choose Your Own Adventure, Culture, Due, Fiadotau, Game, Game Developers Conference, Games, Gnosia, He, History, In, In Japan, Interactive Visual Novels, Kotaro Uchikoshi, Mark Kretzschmar, Melcer
related to Etymology · 24
Visual novel → Banshee's Last Cry, Chunsoft, DOME, Japan, Japanese, Key, Koji Fukuyama, Leaf, Novelware, Otogirisō, PC, Several, Shizuku, Some, Sound Novel, System-Sacom, Tactics, Tactics's Moon, The, The Japanese
related to Legacy · 16
Visual novel → Academic Luca Bruno, Azuma, Carl Therrien, He, Japan's Database Animals, Japanese, Multi, Neon Genesis Evangelion, Otaku, Sousa, The History, Therrien, To Heart, Tristan Donovan's Replay, Video Games, Visual

Important terminology Word statistics

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Important terminology

visual games novels game novel japanese described japan said titles like would genre western adventure video genres developers text release

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
clickinginstance ofProgress is made via means0.80text
tapping or pressing a buttoninstance ofProgress is made via means0.80text
Otogirisōinstance ofReleases in the 1990s0.80text
Ren'Pyinstance ofThrough the release of free and open-source software0.80text
developers outside of Japan began developing more games that adapted visualinstance ofThrough the release of free and open-source software0.80text
gameplay elements of visual novels such as the American Butterfly Soupinstance ofThrough the release of free and open-source software0.80text
virtual reality headsets or artificial intelligence in the second quarter of the 21st century.The genre has historically maintained a strong presence in Japan's video game marketinstance ofOther Japanese games would adapt to newer technology0.80text
otaku culture with hundreds of titles produced yearlyinstance ofOther Japanese games would adapt to newer technology0.80text
Steam to release visual novelsinstance ofPublishers have said these debates had led to slower adaption to mainstream digital distributors0.80text
Leafinstance ofhe believed that companies0.80text
Tacticsinstance ofhe believed that companies0.80text
and Key may have spread the common usage of theinstance ofhe believed that companies0.80text

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