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Otaku (Japanese: おたく, オタク, or ヲタク) is a Japanese consumer subculture of people with interests and hobbies that lie at the juncture of science and fantasy, especially media, productions, and pastimes such as anime, manga, video games, virtual reality, and cosplay. It began forming in the 1960s, took on its name within the subculture in the 1970s, and was…
Culture, Works, Cultures & Science
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anime japanese manga subculture term japan fans used type interests social video 2005 also people media research usage works fiction
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| anime | instance of | and pastimes | 0.80 | text |
| manga | instance of | and pastimes | 0.80 | text |
| video games | instance of | and pastimes | 0.80 | text |
| virtual reality | instance of | and pastimes | 0.80 | text |
| and cosplay | instance of | and pastimes | 0.80 | text |
| Space Battleship Yamato to create their own manga | instance of | The subculture took shape in the '60s with the release of the manga series Astro Boy and by the '70s led fans of anime | 0.80 | text |
| called doujinshi | instance of | The subculture took shape in the '60s with the release of the manga series Astro Boy and by the '70s led fans of anime | 0.80 | text |
| which they began sharing at conventions such as Comic Market | instance of | The subculture took shape in the '60s with the release of the manga series Astro Boy and by the '70s led fans of anime | 0.80 | text |
| addressing one another by the formal term otaku | instance of | The subculture took shape in the '60s with the release of the manga series Astro Boy and by the '70s led fans of anime | 0.80 | text |
| Mobile Suit Gundam | instance of | with the release of hard science fiction works | 0.80 | text |
| Otaku | related to Anti-Otaku sentiment | Anti-Otaku | 0.60 | section |
| Otaku | related to Anti-Otaku sentiment | Some | 0.60 | section |
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