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Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D. It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2. In September 2012, GarageGames released Torque 3D as open-source software under…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Torque (game engine) | Developer | GarageGames | 1.00 | infobox |
| Torque (game engine) | License | MIT License | 1.00 | infobox |
| Torque (game engine) | Operating system | Windows, macOS, Linux | 1.00 | infobox |
| Torque (game engine) | Platform | Personal computer | 1.00 | infobox |
| Torque (game engine) | Release | proprietary: 1.0 / September 28, 2009; 16 years ago (2009-09-28) open-source: 1.2 / September 20, 2012; 13 years ago (2012-09-20) | 1.00 | infobox |
| Torque (game engine) | Repository | github.com/TorqueGameEngines/Torque3D | 1.00 | infobox |
| Torque (game engine) | Stable release | 4.0.3 / February 8, 2023; 3 years ago (2023-02-08) | 1.00 | infobox |
| Torque (game engine) | Type | Game engine | 1.00 | infobox |
| Torque (game engine) | Website | https://torque3d.org/ | 1.00 | infobox |
| Torque (game engine) | Written in | C++, C | 1.00 | infobox |
| dynamic lighting | instance of | Other features include a deferred lighting model and modern shader features | 0.80 | text |
| normal | instance of | Other features include a deferred lighting model and modern shader features | 0.80 | text |
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