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Dead State is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the fictional town of Splendid, Texas. Dead State was released in December 2014 after having been in Early Access…
Products, Development & Gameplay
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dead state game player character combat reanimated doublebear productions undead players released allies shelter early development iron tower also enemies
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Dead State | Artist | Oscar Velzi | 1.00 | infobox |
| Dead State | Composer | Lena Raine | 1.00 | infobox |
| Dead State | Designers | Brian Mitsoda Annie Mitsoda | 1.00 | infobox |
| Dead State | Developers | DoubleBear Productions Iron Tower Studio | 1.00 | infobox |
| Dead State | Engine | Torque 3D | 1.00 | infobox |
| Dead State | Genres | Role-playing, survival horror | 1.00 | infobox |
| Dead State | Mode | Single-player | 1.00 | infobox |
| Dead State | Platform | Windows | 1.00 | infobox |
| Dead State | Producer | Christina Ramey | 1.00 | infobox |
| Dead State | Programmers | Nick Skolozdra Jonathan Chan | 1.00 | infobox |
| Dead State | Publisher | DoubleBear Productions | 1.00 | infobox |
| Dead State | Release | December 4, 2014 Reanimated May 13, 2015 | 1.00 | infobox |
| Dead State | Writers | Brian Mitsoda Annie Mitsoda | 1.00 | infobox |
| Dead State | is a | turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario | 0.90 | text |
| Dead State | is a | Noise Meter | 0.90 | text |
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