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Quake engine

The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering. Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later.

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History & Measurement

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Developers
id Software (John Carmack, Michael Abrash, John Cash)
Final release
1.09 / December 21, 1999; 26 years ago (1999-12-21)
License
GNU GPL-2.0-or-later
Platform
DOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5
Predecessor
Doom engine
Repository
github.com/id-Software/Quake

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Overview

History

Derivative engines

Advanced semantic analysis

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Map overview Semantic statistics

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Quake engine

Nodes51
Edges50
Triples95
Avg. degree1.96
Density0.039216
Components1

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Quake engine

Top relations

related to Derivative engines · 69
Quake engine → Although, An, Axel Gneiting, Blinky, Came, Commonly, Custom, Custom Quake, DarkPlaces, Derivative, DirectQ, Dojo, Fisheye Quake, FitzQuake, Fork, FreeCS, FreeHL, Fruitz, FTEQW, FuhQuake
related to history · 12
Quake engine → Because, However, John Carmack, John Romero, June, Michael Abrash, Quake, Sega AM2's, Software, The Quake, Virtua Fighter, Virtua Fighter-influenced
related to External links · 4
Quake engine → Fabien SanglardSource, Michael AbrashQuake, Quake's Lighting Model, Surface
Developers · 1
Quake engine → id Software (John Carmack, Michael Abrash, John Cash)
Final release · 1
Quake engine → 1.09 / December 21, 1999; 26 years ago (1999-12-21)
License · 1
Quake engine → GNU GPL-2.0-or-later
Platform · 1
Quake engine → DOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5
Predecessor · 1
Quake engine → Doom engine
Repository · 1
Quake engine → github.com/id-Software/Quake
Successor · 1
Quake engine → Quake II engine, GoldSrc

Important terminology Word statistics

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Important terminology

engine quake derivative source software id rendering port uses winquake fork game release released quakespasm glquake vulkan gplv2 license used

Entity relationships Subject–Predicate–Object triples

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SubjectPredicateObjectConfidenceSrc
Quake engineDevelopersid Software (John Carmack, Michael Abrash, John Cash)1.00infobox
Quake engineFinal release1.09 / December 21, 1999; 26 years ago (1999-12-21)1.00infobox
Quake engineLicenseGNU GPL-2.0-or-later1.00infobox
Quake enginePlatformDOS, AmigaOS, Microsoft Windows, macOS, Linux, Nintendo 64, Zeebo, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 51.00infobox
Quake enginePredecessorDoom engine1.00infobox
Quake engineRepositorygithub.com/id-Software/Quake1.00infobox
Quake engineSuccessorQuake II engine, GoldSrc1.00infobox
Quake engineWebsitewww.idsoftware.com1.00infobox
Quake engineWritten inC, Assembly (for software rendering & optimization)1.00infobox
Quake engineis agame engine developed by id Software to power their 1996 video game Quake0.90text
Quake enginerelated to Derivative enginesOn December0.60section
Quake enginerelated to Derivative enginesJohn Carmack0.60section

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