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Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another…
Techniques & Etymology
Explore the main themes, entities and connections around Strafing (video games). Start with the topic map, then use the sections below for research and deeper semantic analysis.
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strafing player speed direction games game technique movement moving circle strafe-jumping forward mouse bunnyhopping jumping quake player's move first-person also
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| The Elder Scrolls Online | instance of | jumping on sloped surfaces while strafing into them to gain speed can also be called bunnyhopping in games | 0.80 | text |
| Portal 2 | instance of | jumping on sloped surfaces while strafing into them to gain speed can also be called bunnyhopping in games | 0.80 | text |
| a few other first-person-shooter games | instance of | jumping on sloped surfaces while strafing into them to gain speed can also be called bunnyhopping in games | 0.80 | text |
| Warsow | instance of | and their derivatives | 0.80 | text |
| Xonotic | instance of | and their derivatives | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.