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In human–computer interaction, a cursor is an indicator used to show the current position on a computer monitor or other display device that will respond to input, such as a text cursor or a mouse pointer.
Text cursor, Pointer & Etymology
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pointer cursor mouse windows used text touch screen may also would user show trails point pen tooltip vertical systems computer
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| the Control key | instance of | and various key combinations involving a modifier key | 0.80 | text |
| menus | instance of | This kind of pointer is used to manipulate elements of graphical user interfaces | 0.80 | text |
| buttons | instance of | This kind of pointer is used to manipulate elements of graphical user interfaces | 0.80 | text |
| scrollbars or any other widget.AppearanceThe pointer hotspot is the active pixel of the pointer | instance of | This kind of pointer is used to manipulate elements of graphical user interfaces | 0.80 | text |
| used to target a click or drag | instance of | This kind of pointer is used to manipulate elements of graphical user interfaces | 0.80 | text |
| brushes | instance of | the pointer can appear as a hand with all fingers extended allowing scrolling by pushing the displayed page around.Graphics applications often display pointers | 0.80 | text |
| pencils | instance of | the pointer can appear as a hand with all fingers extended allowing scrolling by pushing the displayed page around.Graphics applications often display pointers | 0.80 | text |
| or paint buckets | instance of | the pointer can appear as a hand with all fingers extended allowing scrolling by pushing the displayed page around.Graphics applications often display pointers | 0.80 | text |
| depending on which tool is active.On an edge or corner of a window the pointer usually changes into a double arrow | instance of | the pointer can appear as a hand with all fingers extended allowing scrolling by pushing the displayed page around.Graphics applications often display pointers | 0.80 | text |
| placing meshes are to take place in the 3D viewport | instance of | uses a 3D cursor to determine where operations | 0.80 | text |
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