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In video game parlance, a famiclone (portmanteau of Famicom and clone) is a hardware clone of the Family Computer/Nintendo Entertainment System. They are designed to replicate the workings of, and play games designed for, the Famicom and NES. Hundreds of unauthorized clones have been made available since the height of the NES popularity in the late…
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nes nintendo games clones market game systems famiclones famicom also counterfeit sold 1994 8-bit list like consoles special 301 watch
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| hardware quality | instance of | they vary in areas | 0.80 | text |
| available games | instance of | they vary in areas | 0.80 | text |
| overall performance | instance of | they vary in areas | 0.80 | text |
| the Retron 3 include multiple consoles in one clone.Handheld typeThese types of systems contain a built-in LCD screen | instance of | with few actively sold in North America due to stronger enforcement of the copyrights in the games typically packaged with a famiclone and of the design patents in the imitated… | 0.80 | text |
| are usually powered by batteries | instance of | with few actively sold in North America due to stronger enforcement of the copyrights in the games typically packaged with a famiclone and of the design patents in the imitated… | 0.80 | text |
| therefore acting as a completely portable handheld system.One of the first handheld clones is the Top Guy | instance of | with few actively sold in North America due to stronger enforcement of the copyrights in the games typically packaged with a famiclone and of the design patents in the imitated… | 0.80 | text |
| although only a small number are known to exist | instance of | with few actively sold in North America due to stronger enforcement of the copyrights in the games typically packaged with a famiclone and of the design patents in the imitated… | 0.80 | text |
| the Retron 3 include multiple consoles in one clone | instance of | Multi-console typeConsoles | 0.80 | text |
| those covering the 10NES lockout chip | instance of | followed in 2005 by NES-specific patents | 0.80 | text |
| games are automatically in copyright for many decades | instance of | in most countries creative works | 0.80 | text |
| sometimes up to 95 years after their creation | instance of | in most countries creative works | 0.80 | text |
| Castlevania III | instance of | excluding games | 0.80 | text |
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