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The D-pad (short for directional pad) is a compact input method developed for video games, designed to translate thumb movement into directional control through a flat, cross-shaped surface that rests on four internal switches. Each switch corresponds to a cardinal direction (up, down, left, and right), while diagonal inputs engage two switches…
History, Consoles with D-pads & On non-gaming equipment
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control input d-pads design switches used devices directional pad four handheld game button pivot compact method consoles controllers nintendo buttons
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Blockade | instance of | Early arcade games | 0.80 | text |
| D-pad | related to Components | D-pads | 0.60 | section |
| D-pad | related to Components | Circuit | 0.60 | section |
| D-pad | related to Consoles with separate controllers | Famicom/NES1984 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | SC-3000/SG-1000 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | SJ-150 Joypad | 0.60 | section |
| D-pad | related to Consoles with separate controllers | SG-1000 II1984 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | Atari | 0.60 | section |
| D-pad | related to Consoles with separate controllers | CX-78 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | Mark III/Master System1987 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | PC Engine/TurboGrafx-161988 | 0.60 | section |
| D-pad | related to Consoles with separate controllers | Mega Drive/Genesis1990 | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
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