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PC game

A PC game, historically also known as a computer game, is a video game played on a personal computer (PC). The term PC game has been popularly used specifically to games on Windows software with Intel hardware known as Wintel, which has dominated the computer industry since the 1990s.

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Overview

History

Platform characteristics

PC gaming technology

Controversy

Advanced semantic analysis

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Map overview Semantic statistics

PC game

Nodes337
Edges336
Triples171
Avg. degree1.99
Density0.005935
Components1

How this topic connects Entity context

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PC game

Top relations

related to Growth of home computer games · 31
PC game → Battle, BBC Micro, Blizzard, Computers, Elite, Europe, European, Galaxy, In Europe, Japan, Japanese, Master System, Meanwhile, NEC's PC-88, NES, Nintendo, Nintendo Entertainment System, North America, PC, PC-98
related to Growth of IBM PC compatible games · 28
PC game → America, American, Among, Apple IIc, Asian, Bing Gordon, BYTE, Compute, Consumers, DOS, Electronic Arts, Flight Simulator, From, IBM, IBM PC, IBM Personal Computer, IBM-compatible, InfoWorld, Leading Edge Model, Microsoft Adventure
related to Digital distribution services · 22
PC game → Amazon Digital Services, By, Direct2Drive, EA Store, Electronic Arts, GamersGate, GameStop, GFWL, GOG, Half-Life, Internet, It, Linux, Mac OS, Origin, PC, Steam, The, This, Valve
related to Controversy · 11
PC game → Alongside, American Psychological Association, Centers, Disease Control, Industry, MMORPGs, PC, September, The, United States, Video
see also · 4
PC game → Master RaceList, Multimedia PCGame, PC, Video

Important terminology Word statistics

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Important terminology

games computer game pc gaming computers graphics market software video console also personal world hardware sound platform popular platforms needed

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
the Sega Saturninstance ofPC games lost mass market traction to console games on the fifth generation0.80text
Nintendo 64instance ofPC games lost mass market traction to console games on the fifth generation0.80text
PlayStationinstance ofPC games lost mass market traction to console games on the fifth generation0.80text
Pool of Radianceinstance ofas seen in the SSI Gold Box games0.80text
or The Bard's Taleinstance ofas seen in the SSI Gold Box games0.80text
for example.Early personal computer gamesBy the late 1970s to early 1980sinstance ofas seen in the SSI Gold Box games0.80text
games were developedinstance ofas seen in the SSI Gold Box games0.80text
distributed through hobbyist groupsinstance ofas seen in the SSI Gold Box games0.80text
gaming magazinesinstance ofas seen in the SSI Gold Box games0.80text
such as Creative Computinginstance ofas seen in the SSI Gold Box games0.80text
later Computer Gaming Worldinstance ofas seen in the SSI Gold Box games0.80text
the Atari 2600 adaptations of Pac-Maninstance ofand overproduction of high-profile releases0.80text

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