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Health (game terminology)

Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a…

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Health (game terminology)

Nodes107
Edges106
Triples21
Avg. degree1.98
Density0.018692
Components1

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Important terminology

health game games player character isbn points damage character's also hit role-playing video number design armor system meter used indicator

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
vehiclesinstance ofHealth can also be attributed to destructible elements of the game environment or inanimate objects0.80text
their individual partsinstance ofHealth can also be attributed to destructible elements of the game environment or inanimate objects0.80text
a numerical fractioninstance ofhealth is often represented by visual elements0.80text
a health bar or a series of small iconsinstance ofhealth is often represented by visual elements0.80text
though it may also be represented acousticallyinstance ofhealth is often represented by visual elements0.80text
such as through a character's heartbeatinstance ofhealth is often represented by visual elements0.80text
The Legend of Zeldainstance ofthe game ends and returns the player to the nearest checkpoint.In some games0.80text
Monster Hunterinstance ofthe game ends and returns the player to the nearest checkpoint.In some games0.80text
only the player's health points are visibleinstance ofthe game ends and returns the player to the nearest checkpoint.In some games0.80text
the Street Fighter series have both the player'sinstance ofother games0.80text
the opponent's health meters clearly visibleinstance ofother games0.80text
which allows the player to understand how successful their combat strategy isinstance ofother games0.80text

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