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SNK Corporation (Japanese: 株式会社SNK, Hepburn: Kabushiki gaisha SNK) is a Japanese video game developer and publisher. It was founded in 1978 as Shin Nihon Kikaku (新日本企画; lit. 'New Japan Project') by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises during the…
The analysis highlights History and Companies as prominent areas in the source structure around SNK. 1 topic appears in more than one source area, which can help identify connections that are less obvious in a linear reading.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around SNK shows recurring relationship patterns in the source. For example, SNK → ADK, Blazing Star, Brasil, Brazil, BrezzaSoft, Co-developed Prehistoric Isle, Crossed Swords, Dark Kombat, Developed Aggressors, Dive Alert, Eight Man, Eolith, EuropeSun Amusement, Face Co, Factory, Faselei, Fight Fever, Fighters, Gang Wars, Gururin Another extracted example is SNK → After Ikari Warriors, Alpha Mission, America, American, Amiga, Amstrad CPC, Apple II, At, Atari, Athena, Between, California, Commodore, Highlights, Ikari III, Ikari Warriors, In April, In March, In November, It. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
games game playmore neo geo company arcade released corporation king video system fighters console series home snk's former also japan
TTTA extracted 333 structured relationships around SNK. Examples in this analysis include SNK → Area served → Worldwide and SNK → Defunct → October 30, 2001; 24 years ago (2001-10-30) (original). The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| SNK | Area served | Worldwide | 1.00 | infobox |
| SNK | Defunct | October 30, 2001; 24 years ago (2001-10-30) (original) | 1.00 | infobox |
| SNK | Divisions | Studio Alpha | 1.00 | infobox |
| SNK | Divisions | Playmore Entertainment | 1.00 | infobox |
| SNK | Divisions | SNK Animation Studio | 1.00 | infobox |
| SNK | Formerly | Original company | 1.00 | infobox |
| SNK | Formerly | Shin Nihon Kikaku (1978–1986) | 1.00 | infobox |
| SNK | Formerly | SNK Corporation (1986–2001) | 1.00 | infobox |
| SNK | Formerly | Current company | 1.00 | infobox |
| SNK | Formerly | Playmore Corporation (2001–2003) | 1.00 | infobox |
| SNK | Formerly | SNK Playmore Corporation (2003–2016) | 1.00 | infobox |
| SNK | Founded | July 22, 1978; 48 years ago (1978-07-22) (as Shin Nihon Kikaku Corporation) August 1, 2001; 25 years ago (2001-08-01) (as Playmore Corporation) | 1.00 | infobox |
| SNK | Founder | Eikichi Kawasaki | 1.00 | infobox |
| SNK | Headquarters | Suita, Osaka, Japan (1978–2023) Yodogawa-ku, Osaka, Japan (2023–present) | 1.00 | infobox |
| SNK | Industry | Video games | 1.00 | infobox |
| SNK | Industry | Electronics | 1.00 | infobox |
| SNK | Native name | 株式会社SNK | 1.00 | infobox |
| SNK | Net income | ¥115,000,000 (2015) | 1.00 | infobox |
| SNK | Number of employees | 472 (as of April 1, 2025) | 1.00 | infobox |
| SNK | Parent | Electronic Gaming Development Company | 1.00 | infobox |
| SNK | Revenue | ¥3,105,000,000 (2017) | 1.00 | infobox |
| SNK | Romanized name | Kabushiki gaisha SNK | 1.00 | infobox |
| SNK | Subsidiaries | Shogun Studios | 1.00 | infobox |
| SNK | Subsidiaries | Neo Geo Comics | 1.00 | infobox |
| SNK | Subsidiaries | SNK Electronics | 1.00 | infobox |
| SNK | Type | Subsidiary | 1.00 | infobox |
| SNK | Website | www.snk-corp.co.jp | 1.00 | infobox |
The concept neighborhoods around SNK bring nearby vocabulary together. In this analysis, examples include Playmore, Games and Arcade. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For SNK, one of the stronger structural bridges in this analysis connects SNK with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around SNK to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — SNK · EN edition · Analysis: TopicsToTalkAbout