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DeFRaG (also capitalised as defrag, abbreviated as df, and its name comes from « Défis Fragdome ») is a free software modification for id Software's first-person shooter computer game Quake III Arena (Q3A). The mod is dedicated to player movements and trickjumping. It aims at providing a platform for self-training, competition, online tricking, machinima…
The analysis highlights Overview and Gameplay as prominent areas in the source structure around DeFRaG.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
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The extracted context around DeFRaG shows recurring relationship patterns in the source. For example, DeFRaG → Also, Best Audio, Best Editing, Best Picture, Best Quake Movie, Best Tech, Direction, Golden Llamas Award, Golden Llamas Awards, Henry Lowood, Jethro Brewin, Margit Nobis, Q3A, Quake, Reaching Aural Nirvana, Stanford, The DeFRaG, Tricking, Vienna Independent Shorts, Within Another extracted example is DeFRaG → Along, Due, Furthermore, Unlike. Use these groups to spot repeated connection types before inspecting the individual relationships.
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player q3a maps quake techniques technique mod game map mode trickjumping jumping possible also physics movie weapon called includes competition
TTTA extracted 40 structured relationships around DeFRaG. Examples in this analysis include DeFRaG → Designers → Programming Cyril "cgg" Gantin Cliff "m00m1n" Rowley John "Ozone-Junkie" Mason Additional code Challenge Promode Piotr "Camping Gaz" ("CGaz") Zambrzycki "BeRsErKeR" "Firestarter… and DeFRaG → Developer → DeFRaG team. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| DeFRaG | Designers | Programming Cyril "cgg" Gantin Cliff "m00m1n" Rowley John "Ozone-Junkie" Mason Additional code Challenge Promode Piotr "Camping Gaz" ("CGaz") Zambrzycki "BeRsErKeR" "Firestarter… | 1.00 | infobox |
| DeFRaG | Developer | DeFRaG team | 1.00 | infobox |
| DeFRaG | Engine | id Tech 3 (Quake III Arena) | 1.00 | infobox |
| DeFRaG | Genre | First-person shooter | 1.00 | infobox |
| DeFRaG | Modes | Single player, Multiplayer | 1.00 | infobox |
| DeFRaG | Platforms | Mac OS X, Linux, Microsoft Windows | 1.00 | infobox |
| DeFRaG | Release | 1.92.02 (beta) 1.91.31 | 1.00 | infobox |
| DeFRaG | related to Competition and community | Players | 0.60 | section |
| DeFRaG | related to Movie making | Within | 0.60 | section |
| DeFRaG | related to Movie making | The DeFRaG | 0.60 | section |
| DeFRaG | related to Movie making | Quake | 0.60 | section |
| DeFRaG | related to Movie making | Stanford | 0.60 | section |
The concept neighborhoods around DeFRaG bring nearby vocabulary together. In this analysis, examples include Maps, Mod and Includes. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For DeFRaG, one of the stronger structural bridges in this analysis connects DeFRaG with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around DeFRaG to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Overview & Gameplay, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — DeFRaG · EN edition · Analysis: TopicsToTalkAbout