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XCOM (originally called X-COM) is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game UFO: Enemy Unknown created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published…
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Explore the main themes, entities and connections around XCOM. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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High-confidence facts extracted from structured source data. Use them as anchors for further research.
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| XCOM | Creator | Julian Gollop | 1.00 | infobox |
| XCOM | Developers | Mythos Games (1994–1997) | 1.00 | infobox |
| XCOM | Developers | MicroProse (1994–2001) | 1.00 | infobox |
| XCOM | Developers | Irrational Games (2007–2013) | 1.00 | infobox |
| XCOM | Developers | 2K Marin (2007–present) | 1.00 | infobox |
| XCOM | Developers | Firaxis Games (2008–present) | 1.00 | infobox |
| XCOM | First release | UFO: Enemy Unknown March 1, 1994 | 1.00 | infobox |
| XCOM | Genres | Strategy | 1.00 | infobox |
| XCOM | Genres | Turn-based tactics | 1.00 | infobox |
| XCOM | Genres | Real-time tactics | 1.00 | infobox |
| XCOM | Genres | Third-person shooter (Enforcer, The Bureau) | 1.00 | infobox |
| XCOM | Genres | Space flight simulator (Interceptor) | 1.00 | infobox |
| XCOM | Latest release | XCOM: Chimera Squad April 24, 2020 | 1.00 | infobox |
| XCOM | Platforms | MS-DOS, Amiga, Amiga CD32, PlayStation, Windows, PlayStation 3, Xbox 360, OS X, iOS, Android, Linux, PlayStation Vita, PlayStation 4, Xbox One, Nintendo Switch | 1.00 | infobox |
| XCOM | Publishers | MicroProse (1994–1998) | 1.00 | infobox |
| XCOM | Publishers | Hasbro Interactive (1998–2001) | 1.00 | infobox |
| XCOM | Publishers | Infogrames (2001–2002) | 1.00 | infobox |
| XCOM | Publishers | 2K (2005–present) | 1.00 | infobox |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.